Shao-Lin's Road
GAME » on March 1985
As a practitioner of a secret form of Shaolin kung-fu, kick your way to victory in this arcade beat-'em-up platformer by Konami. GUTS!


Overview

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Shao-Lin's Road (known in the US arcade version as Kicker, also known in Japan as Shourinji-e no Michi, or "Road to the Shaolin Temple") is a martial arts beat-'em-up platformer developed and released by Konami (Company) for arcades in March 1985 (in Japan) and April 1985 (worldwide.

Similar in theme to Konami's earlier arcade game Yie Ar Kung-Fu, Shao-Lin's Road has players maneuvering their martial artist around the screen and using their kung fu to beat their opponent into submission. Unlike Yie Ar Kung-Fu, which uses an early form of fighting game mechanics in a one-on-one scenario, Shao-Lin's Road features a multi-tiered open arena with freedom of movement (making it a progenitor to the platformer-fighting game genre) and has players fighting both boss characters and their numerous henchmen.

In Shao-Lin's Road, players control of Wanpyou (Character) (known in some versions as either "Kicker" or "Lee"), an apprentice of a secret form of Shaolin (Location) kung-fu (known as "Chin's Shao-Lin"), as he is ambushed by the evil Yamucha Gang in their temple. Wanpyou must venture through five stages (each with their own unique three-tier layout) in order to escape the temple and defeat each member of the Yamucha Gang. Along with a variety of kick-based attacks, he has access to multiple special abilities as power-ups.

The game later received computer ports by The Edge (Company) in Europe to the Commodore 64 (Platform) and ZX Spectrum (Platform) in 1986, followed by the Amstrad CPC (Platform) in 1987. The original version was later included in the 1999 PlayStation (Platform) compilation Konami Arcade Classics (Game), the 2007 Nintendo DS (Platform) compilation Konami Classics Series: Arcade Hits., It was later digitally released as part of Microsoft's Game Room (Game) hub on the Xbox 360 (Platform) and PC (Platform).


Gameplay

Power-Ups

Along with normal henchmen (wearing purple pants), there are special henchmen (wearing green pants) that throw special "Crystal Balls" (in an upwards arc) when they are defeated (as long as Wanpyou does not currently possess a special ability). Depending on the color of the Ball, Wanpyou temporarily gains one of three special abilities:

  • Purple Crystal Ball - Gives him a spiked ball, which can be kicked through opponents and can be maneuvered left and right using the joystick. However, he cannot kick while the ball is being maneuvered, leaving him open to attacks. He can "catch" the spiked ball for another kick and can perform a jumping "slam" instead of a jump kick while holding onto the ball.
  • Yellow Crystal Ball - Instead of kicking, he fires two fireballs (one to the left and one to the right). While useful in ranged combat, he cannot perform quick close-range attacks (and is an easier target for enemies above and below).
  • Green Crystal Ball - A glowing ball surrounds him, acting as a barrier. However, he is not completely invincible, and can still get hit by enemies if the player is reckless.

The game cycles between Purple, Yellow, and Green for each Ball dropped by an enemy. Once the power-up time expires, a Ball of the same power-up is discarded from Wanpyou (or the spiked ball, if it is in mid-air). With careful play, players can manage to catch the new Ball to regain the same ability.


Reviews

Magazine Issue Page System Rating % Reviewer Language
Sinclair User 01/1987 23 ZX Spectrum 4 out of 5 80

||Graham Taylor||English

Your Sinclair 02/1987 78 ZX Spectrum 8 out of 10 80

||Phil||English

Computer + Video Games 02/1987 34, 35 ZX Spectrum 8 out of 10 80

||Tim||English

Svenska Hemdatornytt 02/1987 29 C64, ZX Spectrum 75 out of 100 75

||-||Swedish

Computer + Video Games 06/1987 39 Amstrad CPC 7.5 out of 10 75

||Paul||English

Your Sinclair 09/1990 76 ZX Spectrum 69 out of 100 69

||Jon Boy||English

Crash 02/1987 34 ZX Spectrum 67 out of 100 67

||Ben, Mike, Paul||English

Datormagazin 04/1987 12 C64 3.3 out of 5 66

||Tomas Hybner||Swedish

Computer + Video Games 07/1987 30 Amstrad CPC 6.5 out of 10 65

||David||English

Popular Computing Weekly 11/27/1986 18 ZX Spectrum 3 out of 5 60

||Peter Worlock||English

Micro Hobby 05/1987 17 ZX Spectrum 5.7 out of 10 57 - Spanish
Commodore Force 08/1993 20 C64 53 out of 100 53 - English
Zzap 05/1987 20 C64 47 out of 100 47

||Steve Jarratt, Julian Rignall||English

ASM (Aktueller Software Markt) 04/1987 35 Amstrad CPC, C64, ZX Spectrum 3.8 out of 12 32 Michael Suck German
Commodore User 04/1987 56 C64 3 out of 10 30

||Chris Cain||English

Popular Computing Weekly 10/30/1986 32 ZX Spectrum - -

||-||English

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