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Main characters in games who hold leadership positions for a nation, world or planet.
The peashooter is the default weapon used at the start and after dying in many arcade style games.
Using stealth often requires the player to accomplish their objective without being detected by enemies. Methods of detection can vary from game to game, and can be based on an enemy's line of sight, how quiet the player is, or even how the player interacts with the environment.
Whether by item or otherwise, temporary invincibility provides the user a brief moment where they are impervious to attack.
Games that are in genres where the ability to jump is expected, but do not allow the player character to jump on command.
The police chase consists of the police chasing someone; usually by car. Sometimes the player plays as the guy getting chased and sometimes as the police.
It's the designer's go-to guy. If they want to steer a player in a given direction they'll lock an in game door and force the player to find a way to either unlock it or find an alternate route.
An online retro gaming streaming platform.
While modern chemistry defines 118 atomic elements, video games more often deal with classical elements as described in ancient philosophy, mainly fire, water, earth, and air. In many games, each element is stronger against certain elements, but weaker against others.
Ogres are large, grotesque, barbaric humanoid creatures. They are generally not very intelligent, but make up for that with their unmatched strength used to crush and maim their foes.
Floating Islands are land masses (anywhere from island size to continental size) that float either by the use of magic or some other force.
Optional conversation-based cutscenes that are unrelated to the main narrative. These conversations are often humorous or provide insight into the game's setting.
A character who gets washed ashore on some island or other remote place.
A common element in the Shin Megami Tensei series and many of its spin-offs. In order to recruit new demons, the player must enter negotiations during battle and appease them so that they feel inclined to join.
These games were popular enough to warrant an anime, whether it was a full television series, an OVA (original video animation), or a feature-length movie.
Psychic abilities are featured in many different video games and in many forms, from the PSI powers of Ness from Earthbound to the mind-reading abilities of Psycho Mantis from Metal Gear Solid.
Sega System 1 is a Z80-based arcade architecture that Sega used from 1982-1987.
Respawning is when a player or NPC dies and then reappears moments later - usually in a predetermined location or group of locations - while the game continues.
Feline animals commonly kept as pets. There are many different breeds and varieties.
A style of game that has platforming elements, but with more emphasis placed on fighting enemies than precise maneuvering through the level and its obstacles. Notable examples include Ratchet & Clank and early Ninja Gaiden games.
A blob consisting of some icky substance, the slime monster is one of the most used RPG monster clichés besides rats.
Apple's Game Center service brings matchmaking, achievements, and friend lists to games that choose to support it.
A mode in the game, often an unlockable, allowing players to listen to individual music tracks, voice clips and/or sound effects.
A marketing term coined by Sega in 1992 to advertise the Genesis console's faster performance compared to the rival SNES. Sega originally coined the term to refer to the high-speed bandwidth and fillrate of the Genesis VDP graphics processor's DMA unit. The term is also often used to refer to Sega's advertising campaign for the Genesis in the '90s.
This is a list of PC games which support connecting an Xbox 360 controller to your computer and using it to play the game.
OnLive was a cloud gaming service offering video game streaming through a user's computer, smartphone, or TV.
The first subscription based video game serviced offered through your cable company.
Genesis/Mega Drive classics made available to subscribers of the Nintendo Switch Online Expansion Pack.
An on-rails game behaves much like a train: while sometimes the player can choose which path is taken, they cannot deviate from it. Sometimes on-rails games even go so far as to decide when the player moves.
Lock On is a game mechanic that allows the player to automatically center the character's aim on a target, usually done with a toggle or a press of a button.
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