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Game » consists of 6 releases. Released May 23, 2013
Seraphim are the highest of all angels and the beings closest to the seat of heaven. They have six wings, and ceaselessly sing praises to God.
Slimes are a common "starter enemy" in RPGs, and serve as a mascot for the Dragon Quest series.
A blob consisting of some icky substance, the slime monster is one of the most used RPG monster clichés besides rats.
Spriggans are legendary creatures from Cornish faery lore.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
A succubus is a demoness with the appearance of a beautiful woman that seduces men to steal their energy during sexual encounters.
A magician who specializes in the arcane arts of summoning. Conjurers are able to call forth otherworldly beasts and guardians to their aid.
Summoning involves bringing a distant ally into battle to either perform a single, devastating attack or to fight on the behalf of the summoner.
Thrones are the third highest of the nine angelic orders, carrying the throne of God and channeling immense energy within their forms. They are also related to the Ophanim, bizarre wheel-like angels.
The Thunderbird is a legendary creature in Native American mythology.
The Titans were the first generation of deities in Ancient Greek mythology. They were a powerful race of divine beings, ruling during the Golden Age. Their reign was ended when their progeny, the Gods, overthrew them during a bloody battle for control of the heavens.
Valkyries are maidens who serve Odin. They take slain warriors to Valhalla.
Fifth in the angelic hierarchy, Virtues are employed to create miracles such as healing disease. They can also strengthen humans' patience and will bear the burdens of the weak or overworked.
A sub-genre of adventure games, visual novels are a form of interactive fiction that usually have very little in terms of gameplay but often focus more on extensive storytelling, character interactions, decision-making and branching narratives.
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