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Game » consists of 14 releases. Released Feb 20, 2003
The form a character takes when they have undergone a fundamental physical or psychological change. This is usually the result of training, magic, or a specific event.
The lowest of all the angelic orders, angels are tasked with delivering God's messages to humans in addition to being personal guardians. Angel has also become a generic term for any such kind of heavenly being.
In some games, usually RPGs, they have a boss of the game to be a angel or appearance of an angelic-like being.
Usually refers to the end of the world.
The second of the orders of angels, archangels are tasked with strengthening the faith of mankind, heralding good news, and delivering prophecy to humans though the lower order of guardian angels. This order sometimes includes named angels like Michael and Gabriel, but they can also be seen as distinct.
The End of Days. A concept often used in video games. In most games: the protagonists are working to prevent it, although sometimes the goal is to actually bring about Armageddon yourself.
The compendium of 72 demons that King Solomon summoned and confined to do his bidding. It contains the rites and symbols used to summon the demons.
Video games stories with a bad ending or endings, in which the primary conflict is unable to be resolved and/or a bad fate befalls the protagonist.
A type of feline monster from Japanese folklore.
A mechanic used mainly in Japanese RPGs of both the action and turn-based variety.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Games that let you choose the path you take through the story-line.
Devil May Cry 2's Dante makes an appearance in Shin Megami Tensei: Nocturne as a boss and as a recruitable character.
The dreaded Chimera was a terrifying beast that consisted of several animals combined into one. The distinct animal features were that of a lion, a goat and a serpent, though other variations exist.
A character who is destined to save or destroy the world. Often seen in RPGs.
Christianity is a religion based on the life and teachings of Jesus. It is also the largest religion in the world.
While modern chemistry defines 118 atomic elements, video games more often deal with classical elements as described in ancient philosophy, mainly fire, water, earth, and air. In many games, each element is stronger against certain elements, but weaker against others.
Hey, why are we fighting? Let's sit down and talk this thing out.
Although force feedback is often used in games to indicate such commonalities as when a player character is taking damage or feeling weapon recoil, it is sometimes used in more creative ways, such as providing hints to finding an item or providing emphasis during an otherwise non-interactive cinematic sequence. These games feature more creative uses of rumble than the norm.
Dante from Devil May Cry 2 appears in Shin Megami Tensei: Nocturne as both a boss and a recruitable character.
Cyberpunk is an aesthetic choice that is employed in many different media, it focuses on technology and how that technology encroaches on our natural, daily lives.
A specific number that briefly floats above an enemy after an attack which displays the exact amount of damage the attack has done.
Darkness is used in games to restrict access, increase tension, or just to set a mood. Often the player has access to a light source that can mitigate its effect.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
The act of killing a god.
A catch-all term for the collection of gods, monsters, and spirits that manifest in the Megami Tensei series. The English usage is derived from the Greek word "daimon," which was used to describe ethereal beings both benevolent and malevolent.
A Demon hunter is a type of bounty hunter that eliminates demonic threats for their clients.
A common element in the Shin Megami Tensei series and many of its spin-offs. In order to recruit new demons, the player must enter negotiations during battle and appease them so that they feel inclined to join.
The main character of the game is a demon.
Dialogue trees are a feature through which the player selects responses from a list of choices, eliciting reactions from NPCs and determining the path of the conversation and story.
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