706: Key Lad
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Bak 2 Skool 09: The Supply Chain
Bak 2 Skool
8-4 Play 10/15/2021: GOOD AS DREAD
The Community Spotlight 2021.10.16
Programming Schedule and Show Notes
The Community Spotlight 2021.10.09
The Community Spotlight 2021.10.02
New Logo Mug
Interlocking Dad Hat
consists of 7 releases.
Released Apr 19, 2007
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
These games were popular enough to be adapted for the theater.
A special attack seen in the Persona series where the entire party will strike all enemies on the field after they've been knocked down.
Apathy Syndrome is a mysterious condition that has been affecting Gekkoukan High students and other residents of Tatsumi Port Island.
Video games stories with a bad ending or endings, in which the primary conflict is unable to be resolved and/or a bad fate befalls the protagonist.
A philosophical and religious system based on the teachings of Siddhartha Gautama.
Chakra is the resulting energy produced, when Physical and Spiritual energies become mixed together.
A character in the game actually increase in size. This may be a temporary or permanent transformation.
A character who is destined to save or destroy the world. Often seen in RPGs.
An attack that does more damage than usual, usually affected by random chance and some sort of modifier.
The Dark Hour is a period of time that occurs between midnight and 12:01AM each night in Persona 3. Only a select few are aware of the Dark Hour and able to enter it.
Games that are divided into daily (or nightly) chapters.
Some games portray cutscenes as portraits of characters talking to each other.
Dialogue trees are a feature through which the player selects responses from a list of choices, eliciting reactions from NPCs and determining the path of the conversation and story.
Whether it's a section of a game, a mission prelude or just a scary premonition; dreams are a common occurrence within video games.
Carefully exploring a large, labyrinthine area full of enemies (i.e., a dungeon) in the hopes of finding treasure, leveling up, or completing a specific task. Having their roots in tabletop games, video game dungeon crawls are found almost exclusively in RPGs.
See? The exploiting, soulless people who run the video game industry DO care about their fans!
That bad guy looks awfully familiar... probably because it's you. This is for games where you fight yourself or an evil version of yourself
Flashbacks take a player into a flashback sequence. Often playable, but not always.
Women in Refrigerators (or "Fridging" for short) is an unfortunately popular plot device in storytelling where female characters are killed off or brutally harmed for the sole purpose of having an impact on a male character. The term was coined by comic book writer Gail Simone.
When two or more elements become one and form something new.
These games were popular enough to warrant an anime, whether it was a full television series, an OVA (original video animation), or a feature-length movie.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
An attack that is fueled by the attacker's own health, causing it to decrease each time the attack is used.
Special or stronger units than standard ones, usually found in strategy games. This is not necessarily the same thing as a superhero or a game's protagonist.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
This concept is for games in which at least one of the main characters is male.
Moral dilemmas presented to the player that often have a significant effect on the story or other characters.
A mode that allows a game to be replayed after a first completion, carrying over items, experience, weapons, and other elements from the first playthrough.
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