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    Shin Megami Tensei: Persona 4

    Game » consists of 5 releases. Released Jul 10, 2008

    Shin Megami Tensei: Persona 4 is a role-playing game developed and published by Atlus for the PlayStation 2. It is chronologically the fifth installment in the Shin Megami Tensei: Persona series. Like its predecessor, its gameplay combines a traditional role-playing game with elements of a social simulation. Its critical and commercial success spawned a sizable media empire, including several spinoff titles.

    Atlus Looking For PS3/Xbox 360 Programmers

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    metalsnakezero

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    #1  Edited By metalsnakezero
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    penguindust

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    #2  Edited By penguindust

    Maybe an XBLA - PSN version of Professor Layton is in the works...still here's hoping for the P5 we all dream of.
     
    EDIT: As I stated later in this thread, I confused Professor Layton with Trauma Center.  I left the above as originally posted to avoid confusion later and to remind me to check my spotty memory before posting.

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    eirikr

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    #3  Edited By eirikr

     Atlus, the game developer of all things Atlus, hasn't really make the jump into high definition game development. That may change. 


    Great job, Kotaku.

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    FluxWaveZ

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    #4  Edited By FluxWaveZ
    @PenguinDust said:
    " Maybe an XBLA - PSN version of Professor Layton is in the works...still here's hoping for the P5 we all dream of. "
    That's a crazy assumption.  I would think that Atlus would take the same stance on Professor Layton as Capcom has with Phoenix Wright: it just wouldn't work on anything except for handhelds.
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    Heartbreak

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    #5  Edited By Heartbreak
    @FluxWaveZ said:
    " @PenguinDust said:
    " Maybe an XBLA - PSN version of Professor Layton is in the works...still here's hoping for the P5 we all dream of. "
    That's a crazy assumption.  I would think that Atlus would take the same stance on Professor Layton as Capcom has with Phoenix Wright: it just wouldn't work on anything except for handhelds. "
     
    Well Phoenix Wright was first on the GBA right, I'm sure it could be done on a Console then, gotta get that HD Objection
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    eirikr

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    #6  Edited By eirikr
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    FCKSNAP

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    #7  Edited By FCKSNAP

    I'm willing to bet they'll start out small to "test" their new devs, and then do P5 when the current console life cycles start to wind down so it's cheaper that way. Seriously though, we haven't seen P2 (part 1&2) and P4 get ported to PSP :D

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    FluxWaveZ

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    #8  Edited By FluxWaveZ
    @Heartbreak said:
    " @FluxWaveZ said:
    " @PenguinDust said:
    " Maybe an XBLA - PSN version of Professor Layton is in the works...still here's hoping for the P5 we all dream of. "
    That's a crazy assumption.  I would think that Atlus would take the same stance on Professor Layton as Capcom has with Phoenix Wright: it just wouldn't work on anything except for handhelds. "
     
    Well Phoenix Wright was first on the GBA right, I'm sure it could be done on a Console then, gotta get that HD Objection
    "
    GBA = Handheld.  And Capcom actually said that they have no plans to put Phoenix Wright on XBLA or PSN because it just wouldn't work on consoles.  Maybe you would want that, but there's no doubting that there are many who would not bother playing that game if it required sitting down in front of a TV with a controller.
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    trophyhunter

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    #9  Edited By trophyhunter

    YAY

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    FluxWaveZ

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    #10  Edited By FluxWaveZ
    @Eirikr said:
    " And why would Atlus be making a Professor Layton game again? "
    Right. XD  I kind of knew it was made by Level-5, although I didn't acknowledge that for argumentative purposes... >_>
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    Heartbreak

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    #11  Edited By Heartbreak
    @FluxWaveZ said:

    " @Heartbreak said:

    " @FluxWaveZ said:
    " @PenguinDust said:
    " Maybe an XBLA - PSN version of Professor Layton is in the works...still here's hoping for the P5 we all dream of. "
    That's a crazy assumption.  I would think that Atlus would take the same stance on Professor Layton as Capcom has with Phoenix Wright: it just wouldn't work on anything except for handhelds. "
     
    Well Phoenix Wright was first on the GBA right, I'm sure it could be done on a Console then, gotta get that HD Objection
    "
    GBA = Handheld.  And Capcom actually said that they have no plans to put Phoenix Wright on XBLA or PSN because it just wouldn't work on consoles.  Maybe you would want that, but there's no doubting that there are many who would not bother playing that game if it required sitting down in front of a TV with a controller. "
    I can certainly tell the Gameboy Advanced was a handheld, but it didn't require touch screen input when it was on that platform. But yeah I guess I'm speaking on how I'd like things to go my way, a man can dream right?
     
    Like say a P4(P)(XBLA)(PSN)
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    penguindust

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    #12  Edited By penguindust
    @Eirikr said:

    " And why would Atlus be making a Professor Layton game again? "

    Yeah, my bad.  I confused Trauma Center and Professor Layton.  I knew that Atlus had another strong franchise that was featured on handhelds.  I get Layton, Ace Attorney and Taurma Center confused sometimes.  Still, except for that part, I believe it is a possibility for them to try and expand that license to HD consoles.  I'm not sure how many people want to perform virtual surgery in HD, but who's to say?  It's just a hypothesis.
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    FluxWaveZ

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    #13  Edited By FluxWaveZ
    @Eirikr said:

    "

     Atlus, the game developer of all things Atlus, hasn't really make the jump into high definition game development. That may change. 


    Great job, Kotaku.

    "
    Not just that but "hasn't really make the jump"?  I'm starting to see Brian Ashcraft (the one Kotaku dude who resides in Japan) use more and more Engrish in his articles.
     
     @Heartbreak: I never mentioned anything about touch screen input.
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    neoepoch

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    #14  Edited By neoepoch
    @Eirikr said:
    " And why would Atlus be making a Professor Layton game again? "
    I was wondering that too. Did they suddenly get bought by Nintendo when we weren't looking?
    Kidding aside, they do have a fair share of series, but I'd like to see something completely insane on XBLA and PSN, and them to continue their MegaTen games as full games on those platforms.
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    FluxWaveZ

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    #15  Edited By FluxWaveZ
    @PenguinDust said:
    " @Eirikr said:
    " And why would Atlus be making a Professor Layton game again? "
    Yeah, my bad.  I confused Trauma Center and Professor Layton.  I knew that Atlus had another strong franchise that was featured on handhelds.  I get Layton, Ace Attorney and Taurma Center confused sometimes.  Still, except for that part, I still believe it is a possibility for them to try and expand that license to HD consoles.  I'm not sure how many people want to perform virtual surgery in HD, but who's to say?  It's just a hypothesis. "
    How exactly would you control that with analog sticks?  It worked on the DS and it worked similarly on the Wii, but there are just some games that can't be done on consoles or even on the PSP because of the way you play.  Games like TWEWY, Trauma Center and even Brain Age to a certain extent would not work on consoles and that's part of the reason why Natal and the Sony Motion Controller are being made.
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    Heartbreak

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    #16  Edited By Heartbreak

    TWEWY on Natal, what a nightmare

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    penguindust

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    #17  Edited By penguindust

    Well then if Trauma Center is on the Wii, then with the implementation of Sony and Microsoft's motion control peripherals, maybe Atlus is looking toward expanding the franchise to those consoles.  I'm not saying that a P5 isn't in the works.  In fact I hope it is.  I just believe that there are other reasons why they could be looking for HD programmers, too.

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    iamjohn

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    #18  Edited By iamjohn
    @FluxWaveZ said:
    " @Eirikr said:

    "

     Atlus, the game developer of all things Atlus, hasn't really make the jump into high definition game development. That may change. 


    Great job, Kotaku.

    "
    Not just that but "hasn't really make the jump"?  I'm starting to see Brian Ashcraft (the one Kotaku dude who resides in Japan) use more and more Engrish in his articles.  "
    It's not just him so much as everyone at Kotaku except for Stephen Totilo is a talentless hack.
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    FluxWaveZ

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    #19  Edited By FluxWaveZ
    @Heartbreak said:
    " TWEWY on Natal, what a nightmare "
    How comes you are trying to twist everything I say?  I did not say anything about wanting a TWEWY on Natal.
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    FluxWaveZ

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    #20  Edited By FluxWaveZ
    @iAmJohn: Well, there's columnist Tim Rogers who makes some great (and lengthy) articles such as this one.  Really, I have not read it, but from what I hear it's pretty good, as are his others.
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    natetodamax

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    #21  Edited By natetodamax

    Persona 5 for the 360? Hell yeah!

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    eirikr

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    #22  Edited By eirikr
    @FluxWaveZ: Tim Rogers is the infamous twat of new games journalism. Though sometimes, that works in his favor.
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    #23  Edited By Heartbreak
    @FluxWaveZ said:

    " @Heartbreak said:

    " TWEWY on Natal, what a nightmare "
    How comes you are trying to twist everything I say?  I did not say anything about wanting a TWEWY on Natal. "
    Nope, you didn't say anything about wanting a TWEWY on Natal, I however thought that the idea of that would be an nightmare. Thought about how a DS game would be like with Natal and I didn't like the idea. Now simmer down.
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    FluxWaveZ

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    #24  Edited By FluxWaveZ
    @Eirikr said:

    " @FluxWaveZ: Tim Rogers is the infamous twat of new games journalism. Though sometimes, that works in his favor. "

    How so?
     
     @Heartbreak said:

    " @FluxWaveZ said:

    " @Heartbreak said:

    " TWEWY on Natal, what a nightmare "
    How comes you are trying to twist everything I say?  I did not say anything about wanting a TWEWY on Natal. "
    Nope, you didn't say anything about wanting a TWEWY on Natal, I however thought that the idea of that would be an nightmare. Thought about how a DS game would be like with Natal and I didn't like the idea. Now simmer down. "
    Ah, sorry then.  I thought your comment was directed at me.
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    #25  Edited By eirikr
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    ArbitraryWater

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    #26  Edited By ArbitraryWater

    This is good if the end result is that I don't have to buy a PS3 to play Persona 5.

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    #27  Edited By Heartbreak

    Yeah, I'd rather not get PS3 to play 2 games (hello MGS4)

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    SmasheControllers

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    P5 on 360 = Win!

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    Hailinel

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    #29  Edited By Hailinel

    I wouldn't go jumping at the idea that P5 is headed to the 360 quite yet, guys.  Atlus rarely if ever makes their games multiplatform, and given that their audience is first and foremost Japan, I honestly wouldn't be surprised if their next major console Megami Tensei title, whether that be Persona 5, SMTIV, another Raidou game, or what have you, is exclusive to the PS3.

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    Cube

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    #30  Edited By Cube
    @Eirikr said:
    "

     Atlus, the game developer of all things Atlus, hasn't really make the jump into high definition game development. That may change. 


    Great job, Kotaku.

    "
    Kotaku is so god damn stupid.
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    Slippy

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    #31  Edited By Slippy

    @PenguinDust said:

    "Maybe an XBLA - PSN version of Professor Layton is in the works...still here's hoping for the P5 we all dream of. "


     

    Yeah, and I can't wait for Capcom's new Castlevania game either.
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    OwnlyUzinWonHan

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    #32  Edited By OwnlyUzinWonHan

    Don't you go and get my hopes up and then give me heart-ache because I have to wait three years for a Persona game now.

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    #34  Edited By Heartbreak

    lol

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    Nux

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    #35  Edited By Nux
    @metalsnakezero:
    Hidef is a good step for Atlus. I mean Persona 5 hidef awsome......maybe.
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    chandoo

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    #36  Edited By chandoo

    Portable ain't looking that bad either :P

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    ch3burashka

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    #37  Edited By ch3burashka

    DOOD WUT! This is great news, P5 PS3 FTW!

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    LordAndrew

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    #38  Edited By LordAndrew

    Awesome! I'd love Atlus to port Professor Layton to PS3 and make a Natal version of The World Ends With You. :D

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