I used to play idle games, clickers, and any sort of decent mobile RPG all the time. What caused me to stop was stamina, energy, that would disallow me to play for long periods of time. The best games were the ones with no stamina bar because fucking, really? The most antithetical thing to a game is the inability to move forward and that's mobile games modus operandi.
I just got a Samsung Tab S6 and haven't even installed any games because mobile games are just disappointing and the worst of what video games is. If the android option ends up being as quality as this is I may need to look into it. I have an iPhone but not an iPad, as much as I prefer iPhones they just don't make the better tablet for someone like me who likes to play brutal doom and not be locked behind a thousand paywalls.
I don’t play a ton of games on my iPad, just one or two a year that I play occasionally, but now if the ones I like are Apple Arcade releases they’ve gone from pay once and own forever and check back in whenever I want to me having to pay a subscription fee every time I want to check back in
Can we save the youtube thumbnails for just youtube? I hate to use the word cringe, but......
That'd be nice, but probably too much extra work, or they want consistency, and I'm sure the metrics say they need/should use them. Personally I just scroll past any Youtube video that uses this style so I kind of feel dirty clicking them here.
After trying this on the Apple TV I can feel safe in saying most of these games suck. Also the Apple TV selection is much smaller but they still advertise it as 100+ games. My partner and I counted maybe 50. Oceanhorn seemed cool but I'll just go buy Zelda.
The Google play pass seems like a better deal at this point. Much better selection of games from a bunch of different genres though most of them are older and google doesn't appear to be funding development of exclusive phone games like apple is doing.
Huh. Curious list if the listed games are what they showed (haven’t watched). There’s some big omissions like Card of Darkness. If you have an Apple device, Arcade is well worth the 5 bucks a month. There’s some absolute bangers on there. It’s not just “here’s some games you can get on the store anyway, and we tossed them in here.” There’s a real sense that Apple spent significant time filtering the list. Time will tell if they can keep this quality level up.
Nothing says premium curation like your marquee title being completely broken (Frogger), barely-interactive filler (Assemble with Care), and sub-Newgrounds level trash (Punch Planet).
Those youtube thumbnails are EXACTLY the kinds of crap you would have been dunking on 5 years ago like girls in bikinis telling you what happened last week.
I’m seeing a few comments criticizing the game selection, so let me just say that there are several awesome games on this service, and a few of them are probably some of my favorite games of the year, period.
It's not a big deal and I don't like shitting on people's hard work, but the thumbnails are kind of off putting. Makes the site feel "cheaper" to me. Just an opinion of course, and not like it would stop me tuning in.
I think the thumbnails are fine on the site, but on YouTube it makes Giant Bomb look like any other gaming channel. When they use cartoon renditions of themselves in the thumbnail is when I'll be truly disappointed.
They have been using YouTube more for the free videos, so I can see why they're experimenting with this popular thumbnail layout. That said, I'd prefer if they eventually realized that those thumbnails are just annoying.
some of these games are totally fine.. but i wouldn't fire them up over a picross or sudoku personally. I also wonder how long devs will keep creating stuff for this after the honeymoon period. After all, the whole point of getting into the mobile business is to access the whales and have a steady income from that till the end of times. Getting a cut from a subscription that you have to share with hundred of other titles seems less lucrative. It being funded by apple alleviates risk, but the payoff isn't as large neither.
Here's my twitter thread I wrote a few months ago on the YouTube style thumbnails and my idea on how to improve on them:
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I got so unreasonably upset at the @giantbomb thumbnails for RedOut today I thought of a better way they should do YouTube thumbnails. Here's my mockups and I'm just going to casually tag @danauer in hopes of creating more emotes for @_janjerome to use in future videos. pic.twitter.com/7czcKB1JbS
A bit more context: One of my favorite youtubers is Anthony Fantano, and he does this really genius thing of wearing specific flannel shirts in his videos that kinda gives away his general impressions of an album just in the thumbnail (yellow=good)https://t.co/hG5e7TnONb
It's a great way he intrigues his existing audience to videos of lesser known artists (or games in GB's case) when he's busting out the good/bad flannel shirts, causing those videos to be watched more by that existing audience. Plus, the GB character art is flashy and stands out.
I love the old character art Giant Bomb had for their reviews and was super bummed when it was decided to be removed from the site because it didn't fit the aesthetic they were going for. It would be great if they were brought back in a more appropriate place in a meaningful way! pic.twitter.com/hfZJDuXVmo
So the way I would do it is to make five or so general emotes for each person and when the QL is recorded, just ask which one to use (Loved it, Hated it, Iffy on it, *shrug*, etc.) and use that one for the thumbnail for each person.
I really prefer this over the joke of punching down on other YouTubers who do the traditional "shocked face" gimmick for the thumbnails with stupid shit all over it. Plus, the joke is outdated.
And that concludes my TED talk. Please like/comment/subscribe for more drunken rants about things nobody else cares about but myself and have a great time at E3 everybody!
Refreshing to see some real constructive criticism, thanks for sharing @turboman!! I would definitely prefer your style of thumbnail, although I could see a potential problem; that is it's introducing an element of "editorial opinion" to a format which is (at least in theory) meant to be purely informative...
It's cool that there are (currently) no micro transactions, but I certainly wouldn't pat them on the back for that.... who wants to lay odds on when developers will start sneaking them back in to double dip into consumers pockets?
When Ben said that Sonic doesn't have the attack power to defeat DK, is he forgetting the countless machines, robots and vehicles he has defeated just by jumping on them?
Too bad there's so many nice looking games on this service, because I'll never play them as long as they're exclusive to phones. I just don't play phone games ¯\_(ツ)_/¯
Also I liked this thumbnail because I could see who was on stream before clicking on the video.
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