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Quick Look: GBNYCQLS:FTL:AE

Just because Brad already did a Quick Look of FTL's Advanced Edition content doesn't mean Alex can't too. There's enough fiery space death for everyone!

Sit back and enjoy as the Giant Bomb team takes an unedited look at the latest video games.

Apr. 19 2014

Posted by: Alex

In This Episode:

FTL: Faster Than Light

174 Comments

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brandino

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GBNY is the best GB.

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tinodz

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God bless the GB NYC Staff for taking the time to organize this.

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Zoltar007

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Duelling Quick Looks!

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heatDrive88

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The headline name for this video is pretty amazing.

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Tober

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OMGWTFGBQL2?!?

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RVonE

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Edited By RVonE

I love you, Alex.

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moonwalksa

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Just from the video screenshot of his ship loadout and the flagship boss, I can tell Alex is much better at this game than Brad.

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Vuud

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Edited By Vuud

Whoa whoa easy with the letters there, Nav-man. We don't all have your fancy book readins.

oh and WOLF-PACK! AWOOOOOOOOOOOOOOO!

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DeadpanCakes

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Edited By DeadpanCakes

Giant Bomb New York City Quick Look Solo: Faster Than Light: Advanced Edition

I stared at the "Coming Up" tab in the front page for a long time, but it was just now, after clicking on this video, that I figured it out.

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flasaltine

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How is Alex able to put out videos with a higher resolution than actual Giant Bomb? Just go compare the two FLT quick looks. That is pretty sad.

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csl316

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@tinodz said:

God bless the GB NYC Staff for taking the time to organize this.

Right, between all those internal meetings I'm surprised how they get anything done.

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BisonHero

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@moonwalksa said:

Just from the video screenshot of his ship loadout and the flagship boss, I can tell Alex is much better at this game than Brad.

Haha, that was my first thought as well. No more of this "I'm Brad, let's waste missiles on ships that only have 1 shield" scrub play.

j/k, luv you Brad <3

OK but really, I don't know if Brad understands how to conserve resources, given that he already played the iPad version a bit and that's a really early thing to learn.

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pyromagnestir

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It might have been funnier if Alex had just put up a version of the previous quick look and replaced Brad's commentary with his own. But kept Drew.

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SasquatchRuby

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Edited By SasquatchRuby

yes I want you to do this anyway

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jacksukeru

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Good job Alex!

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yyZiggurat

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"Alex Quick Looks FTL:AE the right way." HOPEFULLY

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louiedog

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@csl316 said:
@tinodz said:

God bless the GB NYC Staff for taking the time to organize this.

Right, between all those internal meetings I'm surprised how they get anything done.

It's all that time saved not thinking about wearing pants.

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Ceramicsteve

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oh thank god, high level FTL:AE play

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Heycalvero

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"See, this is where you're supposed to feel bad. I see it in a different way... (Pause) Which is basically fuck 'em" Hardest laugh Alex has given me in a really long time.

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ilikepopcans

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Edited By ilikepopcans

Man, I just wanted to scream at the computer sometimes during this. You don't need to ionize the shields when you use the hacking on it. But of course If I had to talk while playing I would be much worse.

And it's admirable that you seem to not have check the wiki Alex, since you don't know what the stasis chamber does. It just the first step in a very long side quest to unlock a ship.

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rmanthorp

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rmanthorp  Moderator

NWO PRESENTS?

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cerberus3dog

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Edited By cerberus3dog
No Caption Provided

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ripelivejam

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i for one am for unpronounceable acronyms

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sqrabbit

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Still yelling at the screen, but a lot less than with Brad. He got lucky using autofire a lot. Blah blah blah great game! Thanks Alex for showing some of the new tweaks.

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pyromagnestir

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Man, when I play I have the game paused 90% of the time, only not pausing when I know exactly what I need to do and what my current situation is. Seeing Alex and Brad just roll through all "fuck it" style is just not good for my mental stability.

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Dalai

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Edited By Dalai

So glad the NY staff can make time to do this.

No Caption Provided

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xite

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The thumbnail alone is already way more awesome than Brad's run.

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Oddballs

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@ripelivejam said:

i for one am for unpronounceable acronyms

You aren't trying hard enough.

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BisonHero

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Edited By BisonHero

Hey @alex, hot tip: the ship you fight at 32:30 (the game calls it a Slug Scout) has an oxygen and engine room with no doors to them. If you shoot the oxygen room, they'll never be able to get into it to repair it, and you can let the oxygen slowly drain, then their crew dies. Any time you can take a ship relatively unharmed (as opposed to obliterating it) tends to give you more scrap and supplies.

Granted, in your situation, the ship had a missile launcher, so I still would've advised shooting their weapons room so you take less missile hits, but then ultimately leaving the ship alive at 1-2 HP as their last bit of oxygen drains. Also, any fires you start by shooting the weapons room are just gravy, because they'll deplete the oxygen that much faster.

After that you fought a "Slug Interceptor" with the same layout that only had a laser and beam weapon, and that one you could've taken out the oxygen room and just waited for them to die pretty easily.

And yeah, I feel your pain with the cloning bay: I usually upgrade it to level 2 pretty early just so it restores more health, and isn't so easy to completely destroy. I take it to level 3 most games unless I'm really short on scrap. Also, like the medbay, you can leave the cloning bay unpowered most of the time: it does the autoheal even without power, and it clones crewmembers during "story" events without power. You only need power if it is reviving a crewmember who dies during a ship/intruder battle.

Never sell the Ion Bomb. I'm not even sure where all your scrap went in this run (repairs, I guess), but I encourage you to upgrade engines as much as possible, they're great. Also, the game gifted you like a zillion good drones, though I understand that you passed on the drone system to instead show us the mind control and hacking and so on.

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Illuminosopher

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Glad Alex went for this it was the right move, definitely prefer watching someone who is more familiar with the game.

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Sarumarine

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Edited By Sarumarine

Here's to hopefully seeing more GBNYCQLS in the future. This was great.

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Joemotycki

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Brad didnt buy a chain vulcan weapon... Alex didn't buy the Glaive beam. Giant bomb is still giant bomb

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Gyrfal

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@alex Daily FTL feature? Ehh? Eeeeehhhh?

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Edited By BisonHero
@joemotycki said:

Brad didnt buy a chain vulcan weapon... Alex didn't buy the Glaive beam. Giant bomb is still giant bomb

Meh, the Glaive Beam ain't all that. I use it if I find it for free, but 4-power weapons have such long cooldowns that they're a liability, and they're really expensive for just being kinda average. Though yes, Alex could've traded up his Halberd Beam for a Glaive Beam.

The real issue was Alex selling the Ion Bomb, which is probably the best 1-power weapon in the game (especially in combination with another ion weapon).

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smokyexe

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Fuck yeah I was actually waiting for this one!

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Nime

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@joemotycki: Despite how good those weapons seem on paper, I've found them not actually practical in most situations. Requiring a ton of power, long charge times, and still needing other weapons paired with them to make them viable - it's a lot to ask.

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Man, when I play I have the game paused 90% of the time, only not pausing when I know exactly what I need to do and what my current situation is. Seeing Alex and Brad just roll through all "fuck it" style is just not good for my mental stability.

It's been so long since I started playing, but does the game not emphasize in the tutorial that you should pause, like, super often? I swear it does, and also it is one of the random gameplay tips that come up when you start the game.

Though I feel like I had an unfair advantage because I watched all the dev videos posted on the Kickstarter that show the dev playing the game properly, so I knew pretty much from the outset that fighting fires with crew is for chumps when you have a perfectly good airlock, and that you should be pausing constantly and lining up all your weapons to fire at once.

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Rotnac

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Edited By Rotnac

This quick look was far more insightful and entertaining to watch. I might even go as far as saying it sold me on giving FTL a shot.

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Mustard

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Lol... Alex was so close to getting the crystal alien out of the stasis pop... had he taken it, the next sector has the planet that would study it.

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Chicken008

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How about that Encyclopedia Bombastica of Super Mario Bros. 2. :P

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pingolobo

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Wow. Giant bomb is expanding exponentially. Now we get several looks at games. We now have more complete information and perspectives on our already made purchasing decisions. Win-win for all. I heart shape NY.

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Edited By pr1mus
@flacracker said:

How is Alex able to put out videos with a higher resolution than actual Giant Bomb? Just go compare the two FLT quick looks. That is pretty sad.

Because resolution matters.

I don't like to doubt Vinny or Drew, obviously it's their job to know this stuff and they're both pretty kick ass editors, but when they say bitrate is what matters over resolution i just don't buy it anymore. Everything you see being recorded in 1080p everywhere else is always significantly sharper looking than what GB produces. I don't know why, i know little about this stuff but i'm not blind either.

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@bisonhero:

I don't remember the tutorial at all, I just know that when a game gives me the opportunity to pause whenever I want I'm gonna abuse that ability. Otherwise I'll panic and miss stuff.

And Alex also not aiming the beam to hit the max number of rooms each pass is kinda getting to me...

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K4g4m1

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I support the double-quicklook treatment, as well as any future FTL content! <3

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LinktheSquash

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So happy that Alex posted this. It's nice to see someone that has played a ton of FTL show off the new AE features.

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Draxyle

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Good on you for doing this, Alex. Was surprised they didn't go with the new ship in the other quicklook, that alone caused them to miss out on a ton of the new features.

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cikame

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This is a high quality video, damn Alex.

The display rate of a video on video games is important because it best gets across the performance of the game, being able to see the 60fps and any stuttering is important.
Obviously that doesn't matter for a game like FTL, but this is pretty damn sharp.

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geirr

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SO - MUCH - BETTER

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