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Giant Bombcast 09-28-2010

We accidentally burn the Bombcast to the ground with our red-hot discussions of Civilization V, Minecraft, Dead Rising 2, the fate of old computer parts, and other nonsense!

The Giant Bombcast is the world's most beloved video game podcast, and now it's available in video form.

Sep. 28 2010

Posted by: Ryan

178 Comments

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Vigil80

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Edited By Vigil80

"Stop calling it a game!" Why does Ryan seem to hate Minecraft so much? Survival is a game, sir, and a big part of it.
Sounds like he just hasn't played it enough. I didn't get it either at first. But once the light bulb comes on, forget about it.

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sammo21

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Edited By sammo21
@notsonic: You obviously haven't listened to much of anything since that was announced...it was never guaranteed 3 hours anyway....more 2 hours, at least, and the first hour was for everyone. 
 
Secondly, they said last week or the week before that since they hit at least 5,000 subscribers they aren't going to worry about that now and just funnel it to other new projects for subscribers....basically everyone wins.   
 
Listend harder.  This was mentioned in the first 10-15 minutes of the 'cast.
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MattyBSto

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Edited By MattyBSto

Gentlemen, you've ruined me. 
 
I now am spending my work day watching people accidentally burn their stuff down in Minecraft.
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gale

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Edited By gale
@benu302000 said:
" The problem with minecraft is that is impossible to explain, in conversation, what makes the game interesting."
I was having difficulty with this, as well. But then I realised how to sum up the true appeal of Minecraft, in seven simple words: 
 
"It's what a Lego game should be. "
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notsonic

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Edited By notsonic
@sammo21 said:
" @notsonic: You obviously haven't listened to much of anything since that was announced...it was never guaranteed 3 hours anyway....more 2 hours, at least, and the first hour was for everyone.  Secondly, they said last week or the week before that since they hit at least 5,000 subscribers they aren't going to worry about that now and just funnel it to other new projects for subscribers....basically everyone wins.    Listend harder.  This was mentioned in the first 10-15 minutes of the 'cast. "
chill out bro it was a joke.
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xAbleAssassinx

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Edited By xAbleAssassinx

It's whilst, sounding like 'while' with an 'st' on the end. Not like 'will' with an 'st'. 

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BasketSnake

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Edited By BasketSnake

I want to request tunnelflooding in minecraft and a report on how things went.

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moondust3

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Edited By moondust3

even my dad who is 53 was like you cant play missel  command  with out the track ball are you fucken dum

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rNilla

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Edited By rNilla

Bombcast suddenly turned into Hoarders: Giant Bomb PC Edition.

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Capum15

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Edited By Capum15

That first DSIWare description and voice was fucking amazing, the Zelonia one or whatever it's actually called.

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blacklab

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Edited By blacklab

Vinny with the Solarbabies reference FTW.

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jsgsmile

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Edited By jsgsmile

I watched all 42 Episodes of "X's Adventures in Minecraft" now. Why is this not a game? That 10 hours of youtube were awesome! I can not wait to play this GAME.

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Krakn3Dfx

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Edited By Krakn3Dfx

Pretty sure Jeff burned down my son's house on our Minecraft server.
 
Thanks Jeff.  I'll be sure to use your name in the child custody hearing.

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kollay

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Edited By kollay

The wait,
 
it's incredible.
 
EDIT: Oh god dammit. Thought it was Tuesday for some fucking reason. Fuck me sideways.

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Phished0ne

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Edited By Phished0ne
@jsgsmile:  Its not a "Game" because there is no set goal, there is no "Winning minecraft".   It's not really a game, as much a digital lego set, with some crafting thrown in.    Thats not a slight against Minecraft at all, but let's call a spade a spade.  There are a lot of "games" that are great games, but once you get down to brass tacks aren't much more than a tool set for people to make things with, it doesn't make them a less valuable entertainment medium, it just doesn't make them a game.
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Sykosis

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Edited By Sykosis
@Phished0ne: let me submit this to you, and in no way am I trying to argue or troll you: Is it still a tool if the player makes the goal themselves? Tools are often used to make things but are not held down by rules. Minecraft requires the user to follow a certain set of rules, that said games can only have goals if they have rules. Games often have goals set and once you obtain the goal that gives a sense of accomplishment. What happens when the player set's there own goal and achieves it using the rules of Minecraft? 
 
I'm just curious is all.
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Phished0ne

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Edited By Phished0ne
@Sykosis:   In my opinion, that is the gaming equivalent of "playing pretend".  I can do that in "real games" too,  after i get bored playing Mega Man, i try to beat the bosses with just the Mega Buster, same difference really.  If i play minecraft and say "oh im going to make an underwater tunnel", its the same as me buying a box of legos and saying "i'm going to make a life size playstation 3".
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wickedsc3

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Edited By wickedsc3

activity engaged in for diversion or amusement.........definition of a game.  So i would say minecraft qualifies.

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xXwindoverXx

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petitfool

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Edited By petitfool
@patrick said:
" @matti00 said:
" @Woodroez said:
" @RE_Player92 said:
" Just got done listening to the podcast, who else thinks it was meh?  "
eh, yeah, kinda. They can't all be zingers. "
Maybe it needs a new format, like splitting it into 2 halves or something? "
Ship it! "
Release the second half as free PC DLC and $15 on xbox live!
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demonbear

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Edited By demonbear

If you listen very closely, you can actually hear Jeff not giving a fuck about Civ5. True story.

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Ax23000

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Edited By Ax23000

I'm kind of disappointed.  I went into this excited to listen to them talk about Minecraft, but they didn't really seem to understand the game (and it IS a game).  The thing about Minecraft is that it isn't just user generated content.  There's a game with a set of rules and situations within which your character can create.
 
Take the following example: you see a cave entrance and decide to head down into the tunnels in search of resources and treasure.  You're wandering around in the darkness setting torches every so often to keep your path lit.  Suddenly you hear monsters, so you dig a hole and burst into a dungeon with two chests.  Skeletons come at you firing arrows all the way, you dodge around them firing back with your own bow, but you run out of arrows and are forced to resort to your sword.  At last you defeat them loot the chests and make your way out of the dungeon to return to your house with the loot.
 
As you head outside the sun sets, but you're feeling good so you continue back to base.  That's when you hear something behind you.  You turn around just in time to find a monster, which promptly explodes and kills you.
 
I could continue, but my point is that NONE of that is user generated content.  All the same it is a large part of playing the single player game.   There's actually a lot of tension, especially when you first start the game and scramble to set up your first base.  There's also an RPG like quality to it, as your base grows from a hole in the ground to a castle of gold towering into the sky.
 
Yes, the way you can terraform the world is user generated content, but it's user generated content within the context of a game--not just on a blank slate as you would find in Garry's Mod or LittlebigPlanet.   Minecraft isn't just about building, it's about surviving in a world (survival by the way is what I would consider the goal) .

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benpicko

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Edited By benpicko

Minecraft.. Oh yeah

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Phished0ne

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Edited By Phished0ne
@wickedsc3:  So ,watching a movie is a game?  reading a book is a game?  Using that vague a definition, walking down the street is a game, or listening to music is a game.   These are all things i personally engage in for amusement, but surely standing outside at a concert isn't a game.
 
@Ax23000: That is fair, saying that "Surviving" is the goal. but still theres no ultimate goal, no "winning".  Even in WOW or any MMO you reach an end state where if you, say dont like endlessly raiding, or PVP you've "finished".  A game cannot be a game without a way to "win".
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rox360

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Edited By rox360
@Phished0ne said:
@Ax23000: That is fair, saying that "Surviving" is the goal. but still theres no ultimate goal, no "winning".  Even in WOW or any MMO you reach an end state where if you, say dont like endlessly raiding, or PVP you've "finished".  A game cannot be a game without a way to "win". "
 
Not at all. The lads' opinion on Minecraft in this podcast were uninformed. They'd probably only seen people play the free, pre-alpha "Creative" mode, in which you do nothing but place colored blocks. That's not a game at all. The actual Minecraft is very much a game, and I think they came to realize that in time.
 
Whether or not there is a clear cut objective or any kind of way to compete doesn't define whether or not something is a game. Take something like SimCity. What's your goal? To build a functioning city, sure, but... is that really why people play that game? According to the game itself, it shouldn't be. That game is merely a tool. A framework of rules that let you have fun setting up (or tearing down) buildings and infrastructure.
 
Here's an even better example: The Sims. One of the most successful video games in the history of video games. The Sims actually has fewer things for you to do than Minecraft does, but no one's debating its status as a video game.
 
Minecraft, right now, is very dependent on the player to set an objective for himself. Most people don't find it difficult to let the game nudge them in certain directions, such as finding shelter after dying repeatedly the first night, to exploring once they begin to learn how many possible crafting items there are, to hoarding riches and/or constructing awesome things after the game slowly presents those opportunities.
 

But that shapeless form is, actually, only the way it is because the game was, at the time of recording this, still in its alpha phase. The at-the-time sole developer, Notch, actually said he was planning on including some kind of long term goal into the game at some point in the future. But that goal would be optional, and by no means and end to the game, so that players who just want a sandbox still get that. 
 
The finished game will also have multiple game modes, one of which has the player enter a world another player has constructed, stripped of his ability to remove and place blocks and forced to crawl through dungeons and get past obstacles without the trademark ability to reshape the world at will.
 
 
Even though it has none of those right now, I still think Minecraft plays very much like a game. It's still far from finished. It's like, let's say you sat down and played an early version of... say... Geometry Wars 3, before lives or scoring was implemented, and someone asked what you've been up to. Surely you'd say "well, I was playing this game". Even though it has none of the things required for it to be a game.
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Phished0ne

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Edited By Phished0ne
@Rox360:  Your examples are faulty, The goal of sim city IS to build a functioning city.  doing anything else is subverting the game, sure they give you other options like calling in natural disasters, but the goal is a functioning city.  The Sims maybe has "less to do" than minecraft, but it still has a clear goal(leading your sim to a happy life), doing other things is once again, subverting the game.  In your example of an early build of geo wars, sure i would be playing a game, but in the state i was playing it, with no scores or objectives, it wouldn't technically BE a game.  It would probably get boring very fast. 
 
 Maybe you make minecraft a game in your mind, but thats just like a child making a "game" out of building a sandcastle and a moat to protect it from incoming tide.
  
A game without rules or objectives is a sandbox, if you took all the missions out of GTA, It wouldn't be a game until you applied your own rules like "oh i wanna get a perfect game in bowling".  it would be like Second Life, which we all can agree, Is not a game.  I'm not some dude just talking out of my ass, i've played minecraft, i bought it, i still "play" it a bunch and its fun.  But i don't consider it a game, its just a simple world for me to mess around in.
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deactivated-57b1d7d14d4a5

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@Phished0ne said:
" @Rox360:  Your examples are faulty, The goal of sim city IS to build a functioning city.  doing anything else is subverting the game, sure they give you other options like calling in natural disasters, but the goal is a functioning city. "
 
I think Will Wright would disagree with you. Anyway, the term video game is a colloquialism. It doesn't necessarily need to fit the technical definition of a "game".