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Giant Bombcast Giant Bomb's Game of the Year 2015: Day Three

Dec. 30th 2015

We're at the halfway point in our week-long deliberations, with Best Debut, Best Multiplayer, Best Moment or Sequence, and Hottest Mess rounding out day three.

Episode Notes:

Thanks once again to Andrew Allen for our jazzy theme music!

Sponsor Info:

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Giant Bombcast

12 Seasons • 837 Episodes

The Giant Bombcast is the world's most beloved video game podcast, and now it's available in video form.

188 Comments

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DR34DN0UGHT

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Mechsican

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Gyoru

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kvk1

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kvk1 • 

Let's goooooo.

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ShaggE

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ShaggE • 

Ooh, Hottest Mess time! Should be a short debate this year.

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AMyggen

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ShaunK

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ShaunK • 

No one man should have all this podcast.

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lasse_momme

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lasse_momme • 

jesus, these are some long ass bombcasts.

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the_decemberist

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NedyahWerd

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NedyahWerd • 

Woohoo...just finished Day 2 about an hour ago...onwards!

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Y2Ken

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Y2Ken • 

This is my arguin' voice! Time to argue!

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MarrtheBearer

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NeverGameOver

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NeverGameOver • 

What is this 3 hours and 46 minutes shit? I want another 4.5 hours of stalemate!

Yes, I'm kidding.

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Nigthguy

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Nigthguy • 

If Undertale isn't at least in top 3 best moments we riot

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CJ_Fant

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CJ_Fant  Online • 

Another day, another podcast full of salty dudes.:D!

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Philzpilz

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Machiavalium

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Machiavalium • 

Aww yeah, here we go. Best music deliberations part two!

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kazzerscout

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Edited By kazzerscout • 

Day 3, still going strong. I'm impressed that Dan is making it through without any Surge.

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Darkhollow

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ollieg_94

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Edited By ollieg_94 • 

I'm now convinced that the final podcast is going to be 12 hours long.

I'm completely fine with this.

Edit: I am OUTRAGED that the Gordon's Alive! moment in Arkham Knight was overlooked for best moment.

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Alxxy

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SomeJerk

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SomeJerk • 

Nearly four hours? Is there another case of brutally defending Fallout 4 jank in there?

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ArtisanBreads

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ArtisanBreads • 

Oh no tell me I don't get all that F4 bug discussion again... oh no.

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JayPB08

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DeadPanJazMan

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Lurkero

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Lurkero • 

'Hottest mess' is likely to garner at least another hour of Fallout 4 and Tony Hawk 5...EACH.

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Wandrecanada

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Wandrecanada • 

Tales from the Borderlands continues to not get it's due. There is at least one moment in episode 4 that should have at least registered in best moment or sequence.

Not to mention having the best title crawls of all time in videogames.

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Bernard_Bernoulli

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Bernard_Bernoulli • 

@somejerk said:

Nearly four hours? Is there another case of brutally defending Fallout 4 jank in there?

95% of these GOTY deliberations consist of people bringing up a specific game, and then saying, "I don't actually want this game to win, I just wanted to mention it."

I feel like these would be half an hour if they listed only games they actually wanted to argue about.

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Glaaxx

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Glaaxx • 

No rocket league in best debut? I'm probably just misunderstanding the category if that's the case

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Death_Metalist

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RWBladewing

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RWBladewing • 

Anyone have the time stamps for when Best Moment begins and ends? I've skipped around in the previous casts when I think spoilers may be coming up but I don't want to risk accidentally jumping into the middle of that segment since I'd imagine it will be spoilers throughout.

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melodiousj

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melodiousj • 

I think I know a way to make these deliberations easier on everyone involved. Stop inviting Brad.

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Lelcar

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Lelcar • 

Best Debut is a very great and thoughtful conversation. Lots of games get their dues.

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kristwrites

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kristwrites • 

SOMA's story? Excellent? The game spoils itself within the first five minutes and remains thoroughly predictable throughout.

I do agree that the computer use and the mechanics in the world looked super cool, though.

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Winternet

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Winternet • 

Nooooooooo Best Debut is still a category, whyyyyyy?

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superslidetail

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Snick

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Snick • 

Its the most wonderful time of the year ... goty podcast time

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rangers517

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rangers517 • 

I don't understand why they're so amazed by how easy the level building tools are in Mario Maker. Obviously the reason for that is that it's a simple 2d platformer that doesn't let you do anything crazy besides place their 50(or however many there are) objects/enemies down on the grid.

The reason LBP's level editor is more complicated and needed a bunch of tutorials is because it has a ton more options and types of things you can do besides just running and jumping. People made full on different types of games in those editors.

Obviously they like the simplicity of making the Mario levels better than those other games but to act like it was just because Nintendo designed it super well or something to make it simple compared to other games seems disingenuous, it's obviously because the game and levels are much simpler.

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Based

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Based • 

I've almost had zero problems with Fallout 4 on PS4. I guess I'm just lucky?

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hassun

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hassun • 

Add it to the queue!

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AMyggen

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AMyggen • 

I'm now convinced that the final podcast is going to be 12 hours long.

I'm completely fine with this.

It's about 4 hours. Someone mentioned that when Brad posted the picture of him editing 18 hours of podcasts it also showed the runtime of the individual episodes. I haven't checked for myself though.

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stordoff

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stordoff • 

@based: It's such a big game, with such wierd bugs, that everyone's experience will be different. I loved the game on XB1 [1], but definitely ran into more bugs than I would put up with in virtually any other game. Few examples:

  • Frame rate in areas of Boston are BAD. Most of the game is fine (not spotless), but I avoided the main built-up area of Boston unless I needed to go there for a quest. The frame rate was consistently low enough that it was terrible to play [2]
  • Multiple crashes back to the Xbox dash when loading a new area. Can't really recall how many times it happened, but it was frequent enough that I was quicksaving before opening a door or fast-travelling.
  • Settlement happyness requirements are arcane at best - Going for the Benevolent Leader achievement appeared to be only possible through shear luck or a complete idiotic settlement design (multiple level three Clinics, and just standing around/sleeping for literally in-game months as the meter slowly grinds its way to 100. Travelling away would make the game forget about some of the beds, tanking the happyness meter)
  • Generally jankiness and bad AI actor behaviour. Clipping issues are par for the course, in certain areas (e.g. USS Constitution) your companion will repeat the same line over and over again (the example given is a quest area, so Bethesda would expect you to spent a reasonable amount of time there), and your companions, whilst well written, can be an endless source of fustration. The main example I had was whilst disarming a sequence of laser tripwires, Nick V. decided to stroll past me and trigger the next one along - turrets are activated, and I lost about 20 minutes of progress.

It's not a bad game by any means, but IMO that is in spite of the major technical issues with the game.

[1] Its more FO3 essentially, which is fine IMO. Main story isn't great, but the world is well realised and the companion characters are fantastic (FWIW, I never had/used a companion in FO3 - I somehow didn't realise it was an option until near the end of the game and DLCs)

[2] I had no way to measure, but I played Dirt2 on a laptop that maxed out at about 20 fps in a 640x480 window. These areas of Boston felt worse than that.

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D_W

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Edited By D_W • 

I'm really surprised how much GB likes Grow Home. It seemed like a cute and well made, but unremarkable game in pretty much every other way.

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soundlug

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soundlug • 

Life is Strange drops the ball pretty hard in the last chapter.

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Machiavalium

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Edited By Machiavalium • 

Best Moment or Sequence begins around 1:45:00 and is the last segment (roughly two hours) of the podcast for those wanting to avoid it.

So no need to constantly jump back and forth to avoid the entire segment.

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Teddie

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Teddie • 

So they just started talking about the last category (best moment) and there's still 2 hours of the podcast left.

Good times ahead.

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RWBladewing

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RWBladewing • 

Best Moment or Sequence begins around 1:45:00 and is the last segment (roughly two hours) of the podcast for those wanting to avoid it.

So no need to constantly jump back and forth to avoid the entire segment.

Thanks

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D_W

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D_W • 

I can't wait for GBeast to finish Life Is Strange and realize it was the best game of the year by far. Nothing compares.