Click To Unmute

Want us to remember this setting for all your devices?

Sign up or Sign in now!

Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to Giant Bomb's
Terms of Use and Privacy Policy

Start
End

Quick Look: Indivisible

Are your friends imaginary if they live in your head?

Sit back and enjoy as the Giant Bomb team takes an unedited look at the latest video games.

Oct. 7 2019

Cast: Jeff, Jan

Posted by: Jan

In This Episode:

Indivisible

41 Comments

Avatar image for drachmalius
Drachmalius

748

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

Edited By Drachmalius

nice, been looking forward to this game

Avatar image for dsouvannarath
dsouvannarath

135

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Really excited for this one. Definitely got that Valkyrie Profile vibe

Avatar image for vikingdeath1
vikingdeath1

1315

Forum Posts

5

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Been quite interested in how this turns out. The demo from a while back was pretty neat!

Avatar image for leeftie
Leeftie

33

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Do androids dream of electric sheep?

Avatar image for toxicantidote
ToxicAntidote

1177

Forum Posts

1659

Wiki Points

0

Followers

Reviews: 0

User Lists: 8

The character positioning makes sense if you look at it from the perspective of you are assigning them to specific buttons on the controller. So if you're running to the right, the character assigned to O will naturally be in the front.

This definitely looks like a game I'd like. I really enjoyed how the combat worked in the Mario RPG games, and I also remember playing at least one Valkyrie Profile game and liking that a lot as well.

Avatar image for gerrid
gerrid

739

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

This actually looks pretty nice, I like that combat style and the axe jump thing stood out to me as a cool traversal mechanic. Depends how interesting the level design is as you go through the game I guess.

Avatar image for steveurkel
steveurkel

1692

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

I remember when this was more like a beat em up style combat. These fights take a long time it seems.

Avatar image for murlin
Murlin

26

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@steveurkel: Jan was barely using the super moves at all which would have sped things up a lot. Watch how often he has a full meter and doesn't use it. Having to explain all the mechanics while playing also tends to lead to less-than-optimal play. You might also be thinking of some other game, because this definitely never had beat em up style combat, it was pitched as a Valkyrie Profile sort of thing from the very beginning.

Avatar image for uninvincible
UnInvincible

487

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

YOOO JAN WITH THE LEGEND OF LEGAIA SHOUT OUT. My first and still one of my favorite JRPGs. Had some killer music too.

Avatar image for sevith
Sevith

143

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

You had me at Valkyrie Profile.

Avatar image for madmatt213
madmatt213

465

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Hopefully it runs well on Switch!

Avatar image for losfer
Losfer

169

Forum Posts

29

Wiki Points

0

Followers

Reviews: 2

User Lists: 3

finally a new valkyrie profile game

Avatar image for volt
Volt

128

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Not sure where I'm going to get this, Bloodstained has me skittish on switch, but deeeeeeefinitely gonna pick this up.

Avatar image for cheesebob
Cheesebob

1320

Forum Posts

6

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Is that Critical Role's own Matthew Mercer as the arrow dude?

Avatar image for dan_citi
Dan_CiTi

5275

Forum Posts

306

Wiki Points

0

Followers

Reviews: 0

User Lists: 4

I remember when this was more like a beat em up style combat. These fights take a long time it seems.

it was Valkyrie Profile influenced from the jump, but they did seem easier in the prototype demo they released on PS4 however many years ago.

Avatar image for tarmander
TARMANDER

67

Forum Posts

2

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

It may bee a bug with the game, but anyone else notice Jan's almost 200hr save?!?

Avatar image for steveurkel
steveurkel

1692

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

My bad, I had this on ps4 a few years ago and remember the art and characters but thought the combat was 2d scrolling and not rpg. It does seem like a great game, just feels like enemies have a ton of hp but someone clarified why that is.

Avatar image for neocalypso
NeoCalypso

781

Forum Posts

44

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Man I cant wait for this new wave of Valkyrie Profile-likes to start hitting shelves.

Avatar image for bybeach
bybeach

6407

Forum Posts

1

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Not my kind of game, but wanted check out Jan presenting it. Good job.

Also one of the voice actors sounds real familiar.

Avatar image for snooski
snooski

23

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

who would kickstart something so incredibly bland looking? not trying to be a dick but the art is just soooo uninspiring.

Avatar image for relkin
Relkin

1241

Forum Posts

2492

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

Been looking forward to this game for a long time. Thanks for the video!

Avatar image for genessee
Genessee

549

Forum Posts

16

Wiki Points

0

Followers

Reviews: 0

User Lists: 8

Perfect crew for this! *washes away in the music*

Avatar image for vicious17
Vicious17

359

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@steveurkel:

It was never that. It was always presented as Valkyrie Profile. If anything, the combat got faster. The fights are taking long because Jan isn't utilizing any of the combos. He's playing this like a turn based rpg, which it very much isn't.

Avatar image for Coreus
Coreus

262

Forum Posts

682

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Coreus

It's finally here.

No Caption Provided

No Caption Provided
Avatar image for d_w
D_W

1869

Forum Posts

2387

Wiki Points

0

Followers

Reviews: 7

User Lists: 14

@tarmander said:

It may bee a bug with the game, but anyone else notice Jan's almost 200hr save?!?

I noticed that too! Weird.

Avatar image for tdot
TDot

463

Forum Posts

39

Wiki Points

0

Followers

Reviews: 1

User Lists: 2

Edited By TDot

Hey @janman, when I watch quicklooks I want to get a taste for how the story and dialogue are. So even though you've seen it I want to get a sense of how the writing is and when you skip through it I miss that. Good quick look, however.

Avatar image for puppymehard
puppymehard

155

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By puppymehard

I love the Valkyrie Profile series (was actually recently thinking of replaying VP2), so I'm definitely going to pick this up when I have time to really dig into it.

Avatar image for apathetic_one
Apathetic_One

48

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

I’d like to play that.

Avatar image for beefavenger
BeefAvenger

33

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Not a fan of Jan skipping the dialogue. That should be shown off with the rest of the game.

Avatar image for archimedes83
archimedes83

129

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Audio from jeff and jan seems to have an echo to it. Could just be my speakers.

Avatar image for giantrobot24
GiantRobot24

82

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@tdot said:

Hey @janman, when I watch quicklooks I want to get a taste for how the story and dialogue are. So even though you've seen it I want to get a sense of how the writing is and when you skip through it I miss that. Good quick look, however.

Agreed, still a very good quick look, and I wont pretend I know the perfect balance of story vs game play. I think the solution is probably more Jan lead quick looks so he he can get in the same kinda groove he gets it when he's producing.

22222222222222222222222

Avatar image for ptys
ptys

2251

Forum Posts

3

Wiki Points

0

Followers

Reviews: 0

User Lists: 14

I always play and support modern 2D art-style games like Muramasa, Dust Elysian and this as this is the look I imagined when I was a kid playing 8 and 16 bit games. Never understood why 8bit 2D is so popular, when you can have visuals like this.

Avatar image for spitznock
Spitznock

1209

Forum Posts

126

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Mechanically this looks cool, but something about how it looks just... I don't know...

Avatar image for abadwind
abadwind

46

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

JAN QUICK LOOK!!!

Avatar image for jacksukeru
jacksukeru

6798

Forum Posts

131

Wiki Points

0

Followers

Reviews: 0

User Lists: 13

Jan Good. Make Quicklook good. Skipping dialogue bad. Unfortunate.

Avatar image for wsninja
wsninja

101

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

I would Kill for VP2 remaster.

Avatar image for ericsmith
EricSmith

1422

Forum Posts

254

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By EricSmith

Audio from jeff and jan seems to have an echo to it. Could just be my speakers.

Totally. Heard it within seconds, maybe no gate? Definitely not a big problem, but may as well tag in @janman so he's aware.

Avatar image for azuregale
AzureGale

369

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Avatar image for murlin
Murlin

26

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Now that I have the game, you can change whether the formation of your team is based on the direction you're facing in the Settings menu, change the first option from "Always Stays the Same" to "Face the Enemy." I'm not sure that being in the front actually affects attack frequency though, the game hasn't said so and it doesn't seem like it does, anecdotally. But there are other things I know are true that the game hasn't told me yet, like that you build extra Iddhi meter from longer combos or air juggles.

Avatar image for joedangerous
JoeDangerous

631

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

So this game... it's a mixed bag. I'd say:

  • ( + ) Absolutely delightful character design. You could note the art being its strongest asset, but a well designed character goes a long way. I can tell each party member and even some NPCs have a ton of personality before even talking to them.
  • ( + ) Art. Gorgeous and well animated to boot. I really shouldn't have to say more on that front.
  • Strong voice acting. A mix of heavy weights and genuinely good newcomers for the performances.
  • ( ~ ) Combat has potential but really doesn't give you a reason to avoid spamming then using whichever character has the strongest bar/iddhi attack. Only a few enemies need to be "opened up" before you go back to that tactic. Just wait for all characters to regain their attacks then you're good to go again.
  • ( ~ ) $40 USD launch is a tough sell. This is much easier to recommend at the $20 - $25 range.
  • ( - ) You don't unlock a dojo/practice arena until like 6 hours into the game. With 30~ playable characters in the game: you really need that unlocked from the get go so you can start to remember what they all do (muscle memory learners especially). You can see an example of this when Jan was playing and using Ginseng & Honey (G&H) (no knocks on Jan I know he's trying to talk at the same time). G&H has a mechanic where your up + att is an AoE heal, but the strength of it is determined by how many neutral attacks you do beforehand. Spamming it will results in a piddling heal that results in time lost more than anything.
  • ( - ) Story is very run-of-the-mill shounen anime-styled that even reminds me of a lot of old JRPGs. That's not a terrible thing but it's overly predictable and kind of boring. Add into that the missing assets and shortcuts they had to take on some sections which doesn't do the story any additional favors.
  • ( - ) Mandatory platforming is everywhere and feels like an afterthought compared to how intricate you can make the combat if you wanted. Dying in the overworld just resets you on the screen or a few screens back anyway it feels weightless. Also if you run into too many overworld hazards, get set to nearly no health, then enter a fight: your health isn't reset like it is post every fight and you can very easily wipe (not that that matters anyway you just go back a few screens).

I've never played Valkyrie Profile so I can't tell you if this is your next dream game nor can I say it's a fighting gamer's holy grail with the way you can stack and delay attacks with some additional inputs. You'd have to be a huge Skullgirls / Lab Zero Games fanatic to buy it at $40. It's definitely not terrible so far I'm just thinking it's not going to take the world or even this year in gaming by storm.

Avatar image for raven10
Raven10

2287

Forum Posts

376

Wiki Points

0

Followers

Reviews: 27

User Lists: 5

As much as I love Tri-Ace's complex combat systems, I have to say that my favorite part of the Valkyrie Profile games was the unique premise of controlling a Valkyrie and recruiting dying warriors. The first game especially is among the most unique JRPG's ever made in so many different ways. By comparison, the story, art, and structure of this game aren't really doing anything innovative, which just leaves the combat. Might give it a try at half off, but not worth $40 to me.