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VRodeo: Oculus Rift Launch Lineup - Part 03

Things are fine here in VR. Things are fine here in VR. Things are fine here in VR.

Want to see the latest virtual reality games? We're gonna rope 'em and ride 'em in the VRodeo!

Mar. 29 2016

Cast: Jeff, Brad, Drew, Dan

Posted by: Jason

Episode Notes:

This is part 3 of our 4 part stream. Want to see the rest? Check out these links:

Part 01

Part 02

Part 04

36 Comments

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Doopthattaco

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Edited By Doopthattaco

Well I guess it's just video 1 and 4 that are being weird. At least this is where I left off.

As soon as I hit post video one starts working. And now 4.

TIME TO RELIVE THE MAGIC!

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szlifier

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Frame rate makes all the difference. This is much easier to look at.

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dingraha

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Hell yeah. bless u gerst man

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whalesex

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When the dev of Airmech just randomly jumped in and started chatting, my mind kind of blew up. I haven't felt this envious in a long time!

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CasaBlanka

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We need something like MSQRD for videos. Swap out the headsets and add people's eyes and faces in post.

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elko84

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Edited By elko84

CALL ME MONSTER

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naion

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seeing Crystal Rift just makes me want VR Legend of Grimrock

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gektech

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dev for air mech seems a bit pushy

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deactivated-5e4c2a5a814e8

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That lag was such a shame when playing Airmech. I was very luke warm on VR while watching this whole stream (even being an owner of the DK1) but when Brad was in that Airmech lobby with Palmer it all clicked. Social VR seems amazing.

No Caption Provided

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TheMainTank

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Edited By TheMainTank

There are some pretty cool games here, but nothing that seems at all worth the buy-in price of an Oculus and the pc to run it. Airmech is a neat game, and Chronos looked like a fun souls-like... but ESPECIALLY with Dark Souls 3 coming up, it's hard to justify a purchase as big as Oculus when the games it's offering aren't anything that isn't already done better and cheaper elsewhere. Seeing the person you're chatting with in Airmech represented in the game was pretty cool, though.

I don't THINK I'm just being a crabby old man, but seeing games that would play just as well without VR getting crammed into a headset seems like a negative to me. If I COULD control the camera with a stick in a game, I'd prefer that to having it mounted to my face. The thing that would turn my opinion would be something that couldn't function without being in VR, otherwise it seems like an objective negative for me to have to strap an expensive box on my head.

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blikketty

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It has to be engineer guys. HAVEN"T YOU EVER PLAYED C AND C BRAD????

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rox360

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Edited By rox360

Did Crystal Rift just misspell "qwerty"??

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RVonE

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MORE SAFARI, LESS TRACK

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The_Nubster

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Jeff Gerstmann Could you make sure that the Rift is referred to as such? I notice the crew in this vide refers to the headset as the "Oculus" but that isn't quite right. I know it seems weird, but Oculus is the company, and Rift is the product. Just like HTC is the company, and Vive is the product. it'll reduce confusion in the long run when Oculus, HTC, and other companies start to release separate HMDs.

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Dreamfall31

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Edited By Dreamfall31

Sick and tired of Dan thinking animated/cartoon forms of media as only being for children, the dude loves Nintendo and played the shit out of Animal Crossing...such a hypocrite...

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UnlivedPhalanx

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putting an HMD on Dan is the only time I'm nauseous during these demos

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paulunga

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As someone who likes Adventure Time, why are all the games such a bummer?

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Olodus

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Edited By Olodus

People are weird. First they don't want VR gimmicks like Kinect stuff, they want proper games. Then on every game with even a few traditional mechanics that probably could be mapped to a traditional screen they ask what this gets by being in VR. People, if you want things only possible in VR you'll get gimmicky things. Especially now in the infantcy of the tech. Games can be mapped to a buch of different controls and screentypes.
For example Airmech I don't get how anyone could ask "What does this get by being in VR?". For me it is obvious. It is a whole new way of presenting a RTS map. Sure it could exist on a normal screen but if we though that way we would never move past the most simplest way of presenting something. What we don't need is devs pushing "VR-stuff" into everything like they usually do with gimmicks. What we need if for them to work out how to map interations into VR. Maybe some might never go well in VR but it is the experimentation that is important.

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warmonked

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Move your head outside the helmet!

Sit on the floor damnit!

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mr_creeper

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emilknievel

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Jeff Gerstmann Could you make sure that the Rift is referred to as such? I notice the crew in this vide refers to the headset as the "Oculus" but that isn't quite right. I know it seems weird, but Oculus is the company, and Rift is the product. Just like HTC is the company, and Vive is the product. it'll reduce confusion in the long run when Oculus, HTC, and other companies start to release separate HMDs.

I'm pretty sure they'll do that when it's a viable thing to do.

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NoneSun

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Edited By NoneSun

Did they just not realise that was a dev? Even after he gave Brad a bunch of currency. It was a pity we didn't get to hear much from him. Sad hearing him try talk about his game while they rushing on.

Edit: if Brad had just listened for one second and asked him who he was

Live update: OK that was cool jampai helping sort them out live. And they're all together in a 2v1 now. All's well that ends well. Really cool listening to the dev.

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paulunga

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"Narrated by Elijah Wood"

Huh, yeah, that voice DID sound familiar. That's the guy from Broken Age, right?

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deactivated-5e99249d288ef

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Palmer Lucky..a gamer who wanted to make some cool tech and is now able to get others to play with him.

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Sooperspy

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Airmech has just almost single-handedly sold me on VR.

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Levio

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Palmer seems like a cool guy. I hope they bring him on again.

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xerseslives

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Wish they stuck with Albino Lullaby a little bit longer. That game really should be better known.

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LordLOC

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@whalesex: That was Palmer Lucky, the CEO of Oculus lol

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whalesex

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@lordloc: I'm talking about the guy before Palmer.

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fattony12000

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Edited By fattony12000

Moon Popcorn!

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Chillicothe

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@olodus said:

People are weird. First they don't want VR gimmicks like Kinect stuff, they want proper games. Then on every game with even a few traditional mechanics that probably could be mapped to a traditional screen they ask what this gets by being in VR. People, if you want things only possible in VR you'll get gimmicky things. Especially now in the infantcy of the tech. Games can be mapped to a buch of different controls and screentypes.

For example Airmech I don't get how anyone could ask "What does this get by being in VR?". For me it is obvious. It is a whole new way of presenting a RTS map. Sure it could exist on a normal screen but if we though that way we would never move past the most simplest way of presenting something. What we don't need is devs pushing "VR-stuff" into everything like they usually do with gimmicks. What we need if for them to work out how to map interations into VR. Maybe some might never go well in VR but it is the experimentation that is important.

Those are probably different people.

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onkel

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Corporate overlords in robot rabbit form. Bow and pray.

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Feathered

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Any way I could download this video in med quality? Says the file is corrupt

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PassiveSpiral

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Palmer has had a rough year.

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Fistoh

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Hot damn, the gem in Remnant: From the Ashes is actually from Chronos?