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We're back and this time Ben sees his opening and he's going to take it!
Ben attempts to beat the original Rogue. Will he succeed?
Jan. 18 2021
In This Episode:
User Lists: 0
On this site, Rogue doesn't only randomly generate the dungeons, but also the comedy.
An hour? Let's do this!
Oh man an hour. Here we go
User Lists: 4
Is it true that Ben quit specifically to escape Rogue?
I bring with me neither tip nor trick. Simply some artwork nobody asked for. Way back in the first part. I think. Vinny slapped together Orc and Kestrel to make Orchestral or Or'kestrel as I went with. For whatever reason the name stuck with me and I wanted an excuse to get a little better at pixel art. So after chipping away at it over time, here is, if you're a forgiving enough person, something that could be regarded as an interpretation of an Or'kestrel.
This is either a great run or a ton of padding and either way I'm here for it.
Man, an hour? They must talk for a log time after the run.
User Lists: 1
@gentlemanlygentleman: That is amazing! Reminds me of the Dwarf Fortress related fanart that comes from that game's creature randomizing.
@gentlemanlygentleman: I just want it to hold me.
No spoilers, but the hot hand potion is beneficial, not detrimental.
That ended perfectly
Great run! Just a note: rings consume food while they are equipped depending on their type. Rings of regeneration are top-tier rings, but will definitely cause you to starve to death if you're wearing them outside combat. Because of that, it's generally not recommended to run around with rings you aren't using equipped. If you manage to find two rings of slow digestion, though, it virtually stops nutrition from decreasing.
It's sometimes hard to blind-id rings so they should get priority for identify. Or at least have remove curse on hand if they end up being cursed. (which limits them to being -str, -dex, -dmg, teleportitis, aggravate monster)
You can use (c)all to rename an unidentified item, occasionally useful when you're able to identify an item without having read an identify scroll, like that wand ___of striking___.
Also, this feature inspired me to do this...
Not pictured: me going to level 27 because I didn't know you had to use < to go up. Also, starving to death during the ascent.
I wouldn't feel too bad about the ending though, that troll would have demolished Moist. Polymorphing was likely the best option.
User Lists: 2
Hey Ben and Vinny, you've almost certainly finished recording this series in its entirety, but just for posterity:
TIPS BASED ON THIS EPISODE
END OF TIPS
Overall though, you guys did really well this episode, and I've only made it a couple floors deeper than you did this episode. This game is a fickle bitch where sometimes how well your run goes seems decided by how many Rattlesnakes and Aquators permanently drain your stats, and how often you miss a whole floor of XP because you immediately blunder into a trap that drops you to the next floor where you're gonna be underleveled.
You @psydyl: . Thank you for the kind words.
You @skudd: . Dirty fecker. :)
Be careful with that polymorph.
This video keeps randomly stopping.
Great run Ben!
This and Noita have taught me the dangers of polymorph.
nice an episode thats longer than 45 seconds :D
Happy this is back! This is the run (I think!!!)
User Lists: 12
Yay, this thing is still going.
Hot hand water.
Be careful with that polymorph.
Oh yeah, the GB QoL browser extension updated so that the "hide spoilers" option for This Is the Run now applies to Going Rogue, so it hides the seek bar and runtime on the video player!
Ain't that life, running from an Emu and into a Kestral
I'm still getting a weird issue where videos suddenly stop and skip to the next one in the "queue" (the previous rogue episode in this case). I've only noticed it on this series. I recently watched all of the ranking of the worst 90's video without any issues at all.
Shout outs to Vinny Caravella stealing Emu War valor.
@gentlemanlygentleman: Beauteous! Well done!
And well done, Ben! Foiled by that polymorph. Rest in peace, Moist_Openings.
That was an awesome episode!
The name for the next character should be Emu Warrior btw
Fun fact regarding Vinny's talk about the game's randomness. I haven't dove into the source code of Rogue to see if it's the same thing, but Nethack used to generate seeds based on the system time. So what somebody did was sync their machine's time to nethack.alt.org's server (used for online psudo-multiplayer nethack play) but in the future, then discover seeds that would give them the game's best item early on. Then you could just start a game when the server hit those seeds. This resulted in a bunch of deaths on level one of a player "Killed by kicking a wand of wishing" on d:1.
I'm pretty sure NAO has patched that out, but can still be exploited in the downloaded game (but why would you?)
one of these days you're going to walk right into a griffin because you're moving too fast and/or missing status messages.
Oh man...be careful with that polymorph.
User Lists: 16
It's the Rogue behind the mask!
And it's OUT OF CONTROL!
Tip: dont walk over every room tile. In the rooms without a light source you can see in the dots next to you. So you want to find the walls but then walk the middle of the room to find items. Only bother revealing the wall if you are looking for a door. This is so you dont walk on ALL traps.
I think you noticed in this episode that the map is basically a 3x3 grid of possible rooms, so if you are in a room in the bottom row there is no need to look for doors on the bottom wall. (possible rooms include that corridor maze you found on one of the floors)
Story: When I played I always kept going instead of leaving. One run I was at the max level somewhere around floor 50. I walked into a monster filled room and was instantly caught by a venus fly trap. I wasnt able to kill the trap before the other dozen monsters killed me. It was a random kestral flitting about the room that got the last hit.
I looked it up, Vinny was right, a Dragon is the single strongest enemy Ben could have polymorphed that Troll into lol.
Just want to say that that intro music slaps.
Hell of a run!
You can't have a bad run with Moist Openings.
So great to this series continue 😀
User Lists: 3
nice run dude
Oh wow. When Ben kept running into E for Emus, I was going to post about the Great Emu War... and then he ends up bringing it up in the stream itself.
That Run sure was WET.
You picked up a ton of advice from the comments, I salute you for that. I'm eager to where this will go
The glowy red hands thing was a scroll of confuse monster - when you hit that rattlesnake, that's why it started running away ( it was actually just randomly moving because it was confused)
Love the feature!
@stuewe: i've had this problem on several GB videos recently but I switched to Progressive and it seems like it doesnt do that
@moist_openingskilled by a Dragon, who could ask for better?
Use your keyboard!
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