Saw this on eShop a few days ago and randomly decided to get it since it looked like a 2D Zelda. It's exactly that but the key point here is that it's not only a Zelda clone it's a GOOD Zelda clone. At $15 it's worth it for everyone who likes that type of a game.
edit: Also, same as Dan, I did not realize this game has been out so long on Steam. Never heard of it before, probably just got overlooked since Steam has so many releases it's utterly impossible to keep up with all of them
Every game that tries to emulate the visuals of A Link to the Past gets the perspective wrong in the interiors. Look at the amount of vanishing points in just that initial room.
Blossom Tales is fun, yet, considering Dan's love of all things Zelda, I'm surprised that he seemingly has never played Stories of Bethem nor any games made in Zelda Classic.
I don't understand, why wouldn't I just play Link to the Past if I wanted to play Link to the Past? It'd be one thing if this was an homage with even a few new mechanical (or hell, even story) twists, but this seems too close to clone/rip-off for comfort.
Liked the QL though guys, thanks. Link Between Worlds is a fantastic game.
Everyone's throwing around the name "Link to the Past", but this looks and sounds far more like the Oracles games to me, maybe with a little Minish Cap in there.
visions of Deadly Premonition with those block moving puzzles. Glad I'm able to get in on the ground floor of GB's 2018 "Bold New Direction"!! Hoping to pick up some pro strats for my Shenmue 2 game
@drachmalius: Maybe it's because I'm likely a bit older, or the 2D-ness of the puzzles, but the block puzzles reminded me more of Boxxle/Sokoban/"Shove It! The Warehouse Game."
That dungeon has too much red in it, and of course I agree with Vinny and Dan that the boss needed a lifebar or some better visual feedback that you're hitting him.
But yeah, I think this game looks pretty cool and I'm going to buy it on Switch at some point.
@falconboom: If I wanted something new, I'd play a game that wasn't such a blatantly direct clone of another game, with barely anything different to offer. Which is exactly what I like in my games, and there's plenty out there that offers that and differentiates itself. That's the whole point, there's a huge difference between homages that have something unique to offer and clones.
For example, Axiom Verge is clearly an homage to Super Metroid, but it also has a bunch of new surprises and cool twists on that formula. This game, on the other hand, stinks of being barely more than reskin in too many ways. And yeah, I'm aware that Dan mentioned that there were some new ideas, but I didn't glean that impression very strongly from this video, and I wonder what the actual points of difference are there. Are they actually interesting and surprising new ideas, or is it just new weapons and new enemy types or something? Like I said, really doesn't make me want to run out and play this despite loving Link to the Past.
Every game that tries to emulate the visuals of A Link to the Past gets the perspective wrong in the interiors. Look at the amount of vanishing points in just that initial room.
The perspective is way off in alltp in those ways too though isnt it? It at least has always looked wrong to me.
Looks like they are just replicating how wrong alttp looked to me haha.
@lestephan: You're right, but it feels like a bad attempt at replicating how wrong alttp looked (if that makes any sense). In the original it felt like a deliberate art style choice. It was never egregiously wrong like in the case of that stained glass hall in the first scene of this quick look.
I don't understand, why wouldn't I just play Link to the Past if I wanted to play Link to the Past? It'd be one thing if this was an homage with even a few new mechanical (or hell, even story) twists, but this seems too close to clone/rip-off for comfort.
Liked the QL though guys, thanks. Link Between Worlds is a fantastic game.
I started playing this, finished the 1st Dungeon and then had the same thought. ALTTP is one of it not my all time favorite game and this was fun but it just made me go play ALTTP and stop playing it altogether.
I don't really get Dan's obsession with defining games as "main line" or not. It's okay not to like a game that's part of the main story/series of games. It's also silly to dismiss something like Super Mario 3D Land as "not main line" just because the gameplay differed from the games before and after it. Unless a game has a clearly defined linear story (which Mario and Zelda games clearly do not), it's a completely arbitrary designation.
@anarchovelo: When Wind Waker was announced, the internet was FLOODED by comments raging about the artstyle, and when the recent HD remake was launched recently, you had people still complaining on these very forums on how it was "too cartoony".
So no, it wasn't "20 people", and it wasn't "complaining for just a week".
@dasakamov: Yes I was being hyperbolic but still, seems like an inconsequential and odd thing to be hung up on for a decade and a half, but I guess Dan's not the only one
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