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Oct. 3rd 2018
Another episode that went off without a hitch and without a single scare!
Six Crazy Frights
2 Seasons •
The road to Halloween is paved in the ghosts of Abby's dignity. Join Abby and Vinny as they play through Halloween's spookiest scares.
User Lists: 0
just checking the audio
hahaha, that music montage is pretty hilarious
Best part of the week!
NOT THE HANDS!!!
btw best ten minutes to a giantbomb video ever
User Lists: 1
This is anything BUT scary... and I love it
the best episode yet.
Vinny: I’m gonna get fired...
More fright or shite!
Love this series, fun episode!
PS: Friendly warning don't watch the video with a headset.
More references to the maze runner!
The continuing saga of Giant Bomb vs the PSVR
oh god this is too good
User Lists: 10
Probably the best episode of this series yet.
holy crap that was amazing
That ending does not disappoint
The first 10 minutes were pretty scary.
User Lists: 12
That was ... good!
User Lists: 4
Abby's guttural screams are the best haha.
Paranormal Activity: The Lost Motion Tracking Calibration
This was a very good episode of Fright or Shite. Hopefully Vinny can use this video to get a bigger studio.
Hands down the best SCF episode ever. Could not stop laughing throughout! You're a champ, Abby!
"Just moving a desk" is the new "just checking the audio"
Love to Fright & Shite!
This makes me really happy I have a Vive and not PSVR :|
That being said, this is an amazing video. Easily some of the best giant bomb content I've seen in some time.
@big_denim: PSVR works fine, but the developer forgot they are making a game for people sitting on a couch in a living room with probably a coffee table in front of them. The amount of time Abby had to pick things off the floor is ridiculous. at least they could have made some kind of telekinesis mechanic where you point at things to pick them up or use something on them. The precision required to interact with things is just bad UX.
Spookiest video I've ever seen.
Abby's ability to go from scream to casual chat is remarkable.
This was an awesome video, but I'm kinda hoping for some non-VR stuff soon. It's a bit harder to watch than a typical game, tech problems notwithstanding.
Abby's screams are incredible. Those and the wonky tracking made an otherwise really bland game a treat. I guess blandness is the series trademark for Paranormal Activity, though.
More like SCARE-anormal ACK!-ti-VR-ty!
I'm glad I passed on this when it came out. The lack of object grabbing assist is a real problem on this sort of PSVR game, and it's weird that they didn't think to add any. Just a light magnetic grab with a highlight would make this a million times better.
Lots of "Pick it up" in this episode, and for once I'm NOT talking about ska.
Love this series!
Pick up the... book?
That went some places I didn't expect.
I'm betting that the final reveal in the game will be that you were the spirit all along.
Abby could use some sweet patches on that jacket.
I like that half the Abby scares are just her stumbling into furniture, and not even the intended jumpscares.
13 Scary Frights, my favorite content.
User Lists: 5
Without a doubt my favorite episode so far. That ending is just 👌👌
User Lists: 14
Oh my god, Abby, I am so so sorry that you had to suffer through this but that was so so so funny.
Please don't scare yourself to death, though.
Oh man too funny. This video is an instant classic for sure.
Guys I love the spooky motif but the PSVR tracking is gonna keep wonking up, you simply can't use orange or blue lights behind the player because those are the colors of the lights that the camera is looking for to track stuff. It's a more different shade of orange than last time, so the hand tracking isn't completely abysmal anymore, and honestly a lot of the problems are on the games end - making you pick up stuff off the floor on PSVR is a no go - but still! You're better off with NO Lights at all behind the player or else the tracking will always wonk out. I recommend green lights if any and have them off to the far side of frame, behind the camera or far outside it's periphery. Maybe really dim lighting like candles. Otherwise you're gonna keep eating flashlights
The wobbly tracking made it look like Abby's character was super spooked and had trembling hands all the time haha
I feel like Abby's playing the character of the dead grandma who has trouble getting things off the floor and reaching too far. But also gets confused when she ends up passing through solid objects.
This is borderline experimental.
Good editing, good video. VR still has a long way to go.
That was hilarious. Abby is a trooper. I probably would have ripped the headset off ten minutes in! Love this series, keep it up.
User Lists: 3
These may be already recorded. And if so I apologize for back seat tech support:
The backing lights need to be set to green or yellow and their intensity lowered if they cant be turned off outright. Blue/red/orange are all colors that the ps camera are searching for with the PSVR and moves.
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