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This Is the Run

This Is the Run: Contra: Hard Corps - Part 17

Are the acrobats real? Or just something out of Vinny's dreams?

Gaming's greatest challenges, met head-on by gaming's greatest game players.

Mar. 9 2018

Cast: Vinny, Dan

Posted by: Abby

In This Episode:

Contra: Hard Corps

53 Comments

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dotdissent

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I can't believe this is it!

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vex

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I can't believe im second!

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ybbaaabby

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I can't believe this is butter!

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steevl

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I just cannot.

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Sto_Ln

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I can't even...

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Caserno

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Someone needs to make a supercut of Dan smirking every time he talks about his D, haha

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Hokogan

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I can't feel my toes?

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steevl

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The reactions when they made it to that stage were great.

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hakunin

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Always stand on the RIGHT side in the trash-boss fight. After the tower, he likes to place the junk to the left side, and many times you don't have time to kill it before it reaches you. Right side, hugging the wall, without climbing it, is pretty much 100% safe.

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jeremyf

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Edited By jeremyf

You can't stop me. The run is already underway! The world will burn in the flames of hell! ...uhhhhhhhhhhhhhh.

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LarsC

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this is tremendous

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dasakamov

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Edited By dasakamov

@ybbaaabby: Surprise! It's partially-hydrogenated-vegetable-based-butter-substitute!

Yum yum!

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glots

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Edited By glots
Loading Video...

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EternalGamer2

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This series convinced me this is the best Contra game by far.

Even after 17 tries there is still tension in many of the fights and they still find new strategies.

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Lumbermancer

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I'm gonna guess this was indeed, the run.

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davivmcd

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Here?

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digital_sin

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If I remember correctly you can drop off weapons you've accidentally picked up by pressing down and both buttons jump and shoot together.

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Mr_Bones

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Edited By Mr_Bones

D A M N

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ImploF

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Edited By ImploF

Uhhhhhhhhhhhhhhhh...

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csl316

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The reason I like this series so much is I remember doing the same thing with a friend back in the day. Playing this over and over, having shorthand descriptions for stuff, falling into specific roles during a boss. Mastering the early parts of the game while making incremental progress until it was a given that we'd make it to where we left off last time. Despite no RPG mechanics or stuff to unlock, a game like Hard Corps could give you a ton of satisfaction. And hours upon hours of fun memories. Dan even mentions how fun it is to know a game this thoroughly.

It's how entire games used to be played, and this feature captures that feeling pretty darn well.

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bathala

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BS boss rush continues

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scojoe66

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Here?

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meteora3255

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Edited By meteora3255

I really think the double jump has instilled bad habits in Dan. He uses the double jump for all his evasion rather than the slide. There are moments, such as the "dolphin" boss where Vinny survives no problem with slides while Dan almost always does because he jumps into the boss.

Also I have not finished the video yet so maybe this is the run.

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Wikitoups

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I want Dan and Vinny to be next door neighbors.

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Bats

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Amazing run today, they've almost got this game licked. Super entertaining to see them still laughing away as they play through it. Hard Corps is such an awesome game, and the music is so dope, esp the boss music, can't get that tune out of my head.

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HoshiKirby

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This game just keeps on giving. Dang.

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JeedyJay

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"It's a subtle game."

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knaws

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@digital_sin said:

If I remember correctly you can drop off weapons you've accidentally picked up by pressing down and both buttons jump and shoot together.

Just checked in game, this isn't correct. Other combinations didn't seem to work either.

Side note: Browny can apparently float SMB2 Peach style if you hold the button after a double jump.

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kevinski

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Edited By kevinski

The next episode very well could be the last one. Don't panic, guys. Once you make it to the top of the missile, just remember: S.D.J. You can do this.

By the way, Vinny's putting weapon C to work like a champ. Nice to see him using Shot II properly to really maximize the laser's effectiveness.

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bybeach

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Next week is going to be interesting!

Vinny and Dan vs the Bug Rocket .

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Griffinmills

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Heads up, discarding weapons is a thing in Contra 4 for DS IIRC. Maybe conflating the two? The hold jump to float is a thing in Hard Corps for sure.

@knaws said:

@digital_sin said:

If I remember correctly you can drop off weapons you've accidentally picked up by pressing down and both buttons jump and shoot together.

Just checked in game, this isn't correct. Other combinations didn't seem to work either.

Side note: Browny can apparently float SMB2 Peach style if you hold the button after a double jump.

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roytheone

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So is this game almost just a boss rush game? Yeah there are some levels but 80 % of the game seems bosses.

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df

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I am just wondering, is there a better technique to use the yoyo weapon? Like having it bounce less on moving enemy?

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kevinski

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@df said:

I am just wondering, is there a better technique to use the yoyo weapon? Like having it bounce less on moving enemy?

Dan's just holding the fire button, which is totally fine, but yeah, there's definitely a better way to use the yo-yo weapon. In case it's not already apparent, the yo-yo weapon's main issue is when your target is moving. Getting closer to the enemy and holding the fire button only long enough to allow it to hit the target before tapping and holding it again to do the same very quickly is the way to go. Take a look at the following video around the 2:00 mark. You'll see how effective the yo-yo weapon can be.

Loading Video...

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Jonny_Anonymous

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Ah yes, that well known catchphrase "you're a damn fool Jon Snow".

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steevl

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This series has inspired me to finally go back and play Hard Corps: Uprising on my 360. I realize now that I never even cleared the first level in that game, but it seems like a perfectly good Contra game without the Contra name on it. It clearly uses Contra music in it, though.

Only real complaint I have is that when you kill the soldiers, their "argh!" sound effects are waaaaayy too loud in the mix.

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LyndBako

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I feel like Dan learned to properly use the yo-yo in like episode 2 or 3 and hasn't used it that way since

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Sessh

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This series is just so great.

I hope they'll pick up another game pretty much right after they are done with this one (because that's going to be very soon).

Go Vinny and Dan.

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kevinski

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@sessh said:

This series is just so great.

I hope they'll pick up another game pretty much right after they are done with this one (because that's going to be very soon).

Go Vinny and Dan.

I hope they do Contra: Shattered Soldier, since Dan mentioned it.

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rramo010

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Dude....

This game is full of surprises

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Boosh

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Damn, bugged himself up.

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NickFoley

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A-L-M-O-S-T

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BeenusAlpha

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chubigans

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@sessh said:

This series is just so great.

I hope they'll pick up another game pretty much right after they are done with this one (because that's going to be very soon).

Go Vinny and Dan.

I hope they do the other routes because I'm not ready to let this game go ;_;

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kevinski

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I hope they do the other routes because I'm not ready to let this game go ;_;

I hope they at least do a bonus episode and climb the wall near the turrets outside of Noiman's hideout...

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edmundus

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@chubigans: Agreed, there's so much wacky stuff in this game I'd like to see them go through the other routes as well.

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GiantAdenoid

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Edited By GiantAdenoid

Maaan. I would put money into a kickstarter to buy @danryckert the house next to vinny

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Godmil

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I just played through this game with savestates....

I'm amazed they got as far as they did, I thought the last few bosses were a nightmare, but Vinny and Dan are totally killing it.