Man, that was fun!
I actually only had two cities, though I had quite a few puppet states from when Montezuma made the mistake of thinking I was weak.
I really like City States, so I played as Greece. I have to say, getting resources from your city state allies makes being super small much more viable in Civ 5.
Sid Meier's Civilization V
Game » consists of 6 releases. Released Sep 21, 2010
Civilization V brings brand new gameplay elements to this beloved franchise, while maintaining the "just one more turn" mentality.
Just one my first game: a culture victory
Yeah, the first game I played, I adopted my usual Civ strategy, which is to be really big, like controlling Europe and Russia and Asia on the Earth map big.
This version of Civ makes that really hard. Or at least, difficult if you don' t pick the right social policies, and I didn't.
" Yeah, the first game I played, I adopted my usual Civ strategy, which is to be really big, like controlling Europe and Russia and Asia on the Earth map big. This version of Civ makes that really hard. Or at least, difficult if you don' t pick the right social policies, and I didn't. "I found it really hard as I expanded far too early, therefore it just made it wayyy to hard to get all the military/happiness social policies. I'm pretty sure if I started small, maxed out those social policies then went on a rampage i'd of been fine (I still won anyway but y'know), but then I fear i'd have too few units.
Umm... Does that title say what I think it says? If so, I think I need to change my statement on the forum about America's education system being broken.
I guess that would explain why I found cultural victories quite tricky to get. Then again I do have about 24 cities and I tend to expand more.
" @Vigilance: You didn't misspell, sir. You used a completely different word. That's a little different. "Yes, I mistyped something at 3am, noticed it almost immediately, but couldn't find a way to edit the thread title.
I am so sorry for all the mental anguish this has clearly caused you.
Two cities? Really? I haven't played civ 5 yet, but I've played a lot of the others, and I don't see how you can ever manage with only two cities. How the hell do you produce units fast enough or get a decent economy?
" Two cities? Really? I haven't played civ 5 yet, but I've played a lot of the others, and I don't see how you can ever manage with only two cities. How the hell do you produce units fast enough or get a decent economy? "Well, in the first place, cities can get quite a bit bigger in Civ 5, and they can work more land.
Secondly, there are City States, which are one-city civilizations that can't win the game, and by allying with them you get many benefits.
For playing with only two cities, I never wanted for Strategic Resources like Iron, Coal or Oil, because my City State allies were providing them.
I was also getting extra food, science and military units donated to me by my city state allies.
In fact, once I hit the middle ages or so, I never built a single military unit. I had several allied city states providing me with units.
So while my allies were bolstering my military, my two cities of Athens and Sparta were able to concentrate on wonders and and culture, and my cities were working a lot more tiles and able to focus their production on gold and production, since I was being fed by my maritime allies.
As I said above, without a strong city state strategy I would have been in a much tougher position and would have been forced to expand.
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