Surprised they're porting one of the main series games instead of either Civilization Revolution II or a follow-up to that.
Would imagine they would have to cut some corners in order to make the load times bearable on the Switch, though I think the actual UI would probably would fairly well.
Presumably it is "just" the ipad version? Recent ipads are probably stronger than a switch (would need to check specs) but smaller screen and lower res probably roughly evens out (doing back of the envelope game dev, of course)
So a fairly intense PC Civ game is going to what is an under-powered handheld - a game that is slow even on a far more powerful IPad?
I can only imagine what the battery life is going to be like running Civ 6 when I can barely get 3 -5 hours of life out of my Switch (depending on the game, Zelda killed my switch often.
This seems like a bad idea. Even my PC, with an i-6700 and GTX 1070, chugs between late-game turns of Civ 6. I cant imagine they could cut enough to get anything resembling the full game to run acceptably on a Switch.
I'm inclined to give them the benefit of the doubt regarding the port quality; the fact thta it's coming out this year means the devs have probably already dealt with the load times, and if the Switch can handle (admittedly downgraded) versions of Doom and Wolfenstein, I think it can handle Civ 6. I loved this game on PC, and the only reason I didn't play more was because I don't like playing games on my computer, so I'm extremely excited about this!
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