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Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Some rooms have faulty lights that flick on and off. Often this is used in horror games to help build an unsettling atmosphere.
Basically you're given a flashlight and then sent to a dark place.
When light in a game is being emitted from nowhere.
A shadow is an area where direct light from a light source cannot reach due to obstruction by an object.
The time in the evening at which the sun begins to fall below the horizon. Followed by Twilight.
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