So good, we had to wait 7 years for it to be localized
I love Treasure. And for good reason. They come up with interesting game concepts, have some of the most amazing boss encounters, and their games are very arcadey in structure. All of that carries over here with Sin & Punishment, a fast paced, 3rd person rail shooter (think Star Fox on foot) that threw you into one heck of a ride through three acts in a winding, complex storyline, all with well done game mechanics and the before mentioned boss encounters.
Only one problem. The game never made it outside of Japan at its release. Obviously with the waning popularity of the N64 in 2000, Nintendo kept the game exclusive to their home region. Atleast we finally got it localized back in 2007. The game did well in Japan at its time, and the game's release in other territories helped it even more.
Story: When you first play the game, your not quite gonna get the story right off the bat. The game's backstory was in the instruction manual of the original japanese game, and so people playing it on the virtual console will definetely be confused. The story takes place in the year 2007, where Japan has been facing starvation due to an increase in population. To help with this problem, specially bred animals are created in Hokaiddo as a means to provide a new source of food, but the experiments go wrong, and these new creatures, called "Ruffians" begin to cause havoc in Japan.