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Limb Targeting is the ability to target specific limbs on the body with the object being either to disable the limb or kill the target faster. It may also be referred to as the "Limb System" or "Localized Damage".
The value that determines how many events can take place in a character's turn in pure turn based combat as well as in the modern Fallout franchise.
Environments cycle between day and night, often with effects on other aspects of the game.
Sending or receiving fake email inside a game.
A gameplay mechanic allowing players to store their items and freely carry them around.
A digital distribution platform that focuses on providing DRM-free computer games, both old and new.
A parallel projection technique used in 2D sprite-based games to fake the appearance of 3D depth.
Customization in games that allow users to change various parts of their equipment or moves to fit their gaming style.
Turn-based games divide game actions into distinct parts, called turns. This gives the player time to strategically choose actions as the battle or events unfold.
A proprietary video codec (.bik/bk2 extension) developed by RAD Game Tools and used in a very large number of video games.
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