Six Days in Fallujah
Game » consists of 1 releases. Released Jun 22, 2023
Atomic Games' third-person shooter, based on one of the deadliest battles in the Iraq War, was dropped by Konami in 2009. Over a decade later, the game was picked up by Highwire Games for release in 2021.
Six Minutes Of Looking At Six Days In Fallujah
The destructive cover system is just making me think of Battlefield bad company and red faction, it's not all that new, although I do like tactical based shooters if you get a decent group of people, so here's hoping this is a good game.
I know that a lot of people are hurting from the war in Iraq but the fact is its a real conflict, just like playing a world war 2 game, it is an interesting concept worth exploring and could make for some entertainment. I am really looking foward to some advancements with this, however I hope it doesn't follow suit of most japanese games and start to relay terrible story that is convoluted, like the well known metal gear solid 4. Which is related because it is a Konami game
There was a very nice conversation about this on Listen UP on Friday, and, it kind of opened my eyes and made me realize that this game just... won't work. Simple. It's won't work.
you know i have never really enjoyed the middle east setting ever. its kind of boring. give me WWIII fighting in downtown Manhattan! now that sounds like a good setting!
only way for this game to come out with any kind of taste is to be ultra-realistic and documentary style, which won't happen, so oh well.
LOL...
CoD left realism behind after 2, and that was hardly realistic. Sorry, as much as I loveyou guys at GiantBomb, CoD is NOT realistic in the SLIGHTEST. It doesn't even pretend to be. Its an arcade style shooter.
And how many times have we heard the whole "watch what you use for cover, cause it might not be there for long" speech? I want to see that, I do, but I HAVEN'T. I wish developers would stop that. The closest to that I've seen is Red Faction, and thats not even a game where cover s a focus at ALL lol.
But, I would love to see a GRAW style game with destructable enviroments. GRAW 2 was incredible.
"During the demo, Atomic commented that Six Days will change the way you're used to playing cover-based shooters because you'll no longer be able to trust any of that cover to protect you, at least not for very long.
And that's the first really intriguing thing I've heard about how this game will play."
So.... you're intrigued by something you've already gotten familiar with while playing Bad Company? Except the twist is that you're stuck to the cover by a redundant "cover system" instead of freely moving from cover to cover?
Nothing about the gameplay seems new, yet.
It's like a WWII game lol...WWII happened over 64 years ago. I doubt anyone who fought in the war plays the games, and if they do they probably suck at it, because old people suck at video games. There are people on this site that are being deployed to Iraq and Afghanistan, so i don't think they like the idea of playing a "game" for entertainment...based on there life threatening experiences taking place now.
political correctness aside, i don't predict huge success for this game. it looks fairly generic, and much too unrealistic imo. political correctness not aside, i think that a game based on a recent battle in an ongoing conflict should be much less "arcadey," and should kick the regenerating health to the curb and go for a more full spectrum warrior feel. but that's just me.
sounds like SOCOM with regenerating health and more destructible stuff.
you people need to get over your problem with regen health. yes realistic games are cool but you are still playing a video game. even if it had a regular health system after one shot you would really be out of the fight no med pack is just gonna fix you up. and if there was no medpacks at all and we were just one shoted all the time what fun would that be? and as for the setting i am a soldier myself and have been to iraq and i am happy to see a game out of it. and i hope it is very succesful.
How about this, you die once and your game never works again. Or better yet, the controller explodes in your face! Realism is overrated. I think it should be handled with a degree of accuracy and sensitivity though and Regen health in particular isn't a very tasteful choice. Better to force your squad to deal with the casualty before they can move on (like Full Spectrum Warrior for example).
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