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The Bard's Tale IV was funded through Kickstarter and developed by the original creator of the franchise, Brian Fargo.
All three titles of the Bard's Tale series in one compilation.
Ultima IX was the last traditional single-player RPG game in the Ultima series. Widely considered a failure, the game launched riddled with technical difficulties and is often considered the worst game in the series.
Although the name suggests an expansion, Serpent Isle is a complete sequel to Ultima VII: The Black Gate. Designed and produced by Warren Spector, Serpent Isle sees the Ultima protagonist, the Avatar, and his three main companions journey to another world in pursuit of the fanatical Batlin.
Ultima Online is a popular massively multiplayer online role-playing game, released on September 30, 1997, by Origin Systems of Electronic Arts.
The Avatar returns to the world of Britannia to face a new threat from a mysterious cult and its enigmatic god known as the Guardian in the seventh game of the Ultima series.
The third and final game in the Bard's Tale roleplaying game series. The Mad God Tarjan, Mangar's master from the first game, has returned to lay waste to Skara Brae. It is up to an intrepid band of adventurers to brave traveling across the dimensions to stop his evil.
Ultima VI is the final entry in the Age of Enlightenment. Its icon- and text-based interface was new to computer RPGs at the time.
Ultima V is the second game in the trilogy of Enlightenment of the Ultima story. After your character had gleaned the title of the avatar from traveling to the eight shrines of virtue in the fourth game you return to find that Lord British has been kidnapped!
Ultima IV is a seminal role playing game focused on the protagonist's moral journey rather than defeating a nemesis.
Bard's Tale is a critically acclaimed party-based roleplaying game based loosely on the Dungeons & Dragons rule set, with first-person navigation and text-based combat.
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