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The deliberate animation of breasts, meant to titillate as a means to conform to more realistic physics.
A gang isn't just two crude dudes, it's a whole mess of them. There's all kinds of different gangs represented in games: street gangs, organized criminals, and even high school cliques.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
Featured mainly in fighting games, special attacks usually require more than just pressing a button to activate. They are usually unique or at least varied between characters.
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