Slideshow Cutscene
Concept »
The limitations of early gaming hardware, especially in the 8-bit and 16-bit days, made animated story sequences impractical for many games. One popular alternative was to convey the story through a series of still images, often with text and music alongside them.
Wiki edit history
Edit # | Submitter | Type | Comment | Sent for moderation | Points | Status |
---|---|---|---|---|---|---|
279792 | jjroberts | Game | 04/19/24 09:10AM | 138 | done | |
279781 | jjroberts | Game | 04/19/24 04:41AM | 80 | done | |
279754 | jjroberts | Game | 04/18/24 02:23AM | 144 | done | |
244336 | PlamzDooM | Game | 12/04/22 08:58PM | 172 | done | |
164806 | PlamzDooM | Game | 06/16/21 09:36AM | 114 | done | |
130489 | Googly | Game | added characters, concepts and objects listed on the bayonetta and vanquish game pages | 08/26/20 04:20AM | 380 | done |
99223 | deactivated-5f0c8fe41e0d2 | Concept | 02/27/20 09:08AM | 2 | done |
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