@chavtheworld: Well, it's free so I'd say definitely yes. Again, caveat, their servers are slammed right now and everything is on fire. This is like a team of probably a dozen and half of them are designers so they're stretched a bit thin.
I'm not sure where the GFWL question is coming from, this is a Steam release.
As far as what sets it apart from most other TCG's, well, almost everything. Here's a general breakdown of play:
You start with a hand of 5 cards from your 30 card deck. Cards consist of creatures and spells and can level up 2 times to a maximum level of 3. Each player has five lanes where they can play a creature. Creatures generally only interact with the opponent's creature in the same lane, attacking each other or, when the lane is clear, attacking the other player directly. However, because of the various abilities creatures have, there's a lot of nuance in choosing the positions you place your creatures in.
Each turn, you can play any 2 cards from your hand (or 1 on your first turn if you're going first). The cards you play then enter your discard pile as leveled up versions of themselves. At the end of your turn you discard you entire hand and draw another 5 cards. This goes on for 4 turns, at which point you shuffle your entire discard pile back into your deck and draw another 5 cards.
So for example, if I go second, I will play a total of 8 cards over 4 turns. On my fifth turn, I am drawing 5 cards from my reshuffled deck that now has 8 level 2 cards and 22 level 1 cards. This cycle continues until a player manages to reduce their opponent's life total from 100 to 0.
The level up mechanic provides for some extremely deep strategy, both on the deckbuilding level and in actual play. Some cards have extremely powerful abilities at level 1, but drop off significantly by comparison when they reach level 3. Others are essentially useless at levels 1 and 2, but by the time they reach level 3 are practically unstoppable powerhouses.
For example, the Deepbranch Prowler is a beefy 7/7 at level 1, immensely powerful when you consider that the average strength of a level 1 creatures typically falls around 4/5. However, at level 2 it only goes up to 8/8 and 9/9 at level 3. By comparison, the average level 2 creatures is typically around 9/10 and at level 3 this goes up to ~15/16.
On the other hand, Chrogias comes out at level 1 as a measly 1/1. At level 2 it's not much better as a 0/15 creature that doesn't attack, even if you buff its power. But when it reaches level 3, it hits the field as a 40/40 with trample and regenerate 5.
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