Poll Did you play WoW or other MMOs before the Souls Games? (323 votes)
Hello sirs just gathering data for no reason in particular other than intuition verification. Also I think it's an interesting question.
Hello sirs just gathering data for no reason in particular other than intuition verification. Also I think it's an interesting question.
@thejohn: I'd say a lot of people that play MMOs demonstrate some amount of misanthropy, ironically. Well maybe not a lot but significant subset that tends to dictate a lot of things about the game. The progressive development of hierarchy and disdain for one's fellow, entirely similar yet dissimilar man is a fascinating thing. Literally every guild has shitty players relative to the average player in the guild, but for a few brief moments in the game's history (it's probably been at least like 6 or 7 years since a guild of 25 good players existed); but that doesn't mean the shitty players in that guild don't get to "look down" on the other guilds and guild members that haven't progressed as far as they have.
Literally every guild has shitty players relative to the average player in the guild, but for a few brief moments in the game's history (it's probably been at least like 6 or 7 years since a guild of 25 good players existed)
How could you possibly know this? There are millions of players and probably hundreds of thousands of guilds in WoW.
Don't see the connection other than minor social aspects (as opposed to MMOs major ones) and corpse-running. Besides, I hate the PVP and invasions so much, that I just play offline without notes or anything, eliminating the social aspect for me entirely. Totally worth it.
Literally every guild has shitty players relative to the average player in the guild, but for a few brief moments in the game's history (it's probably been at least like 6 or 7 years since a guild of 25 good players existed)
How could you possibly know this? There are millions of players and probably hundreds of thousands of guilds in WoW.
The only way you could possibly justify that statement is by saying that a player of a god tier guild is shitty by comparison to his guild mates who are better than him. That you are judging a player based on those he plays with, as opposed to the mass population of players.
And even then it'd be a huge stretch of an assumption to make.
@mike: I've been in some of the best guilds in the world. QED. I guess there's probably a guild of 25 equally average players somewhere if that's your argument, but guild drama exists. It MUST exist, it is in some sense the lifeblood of the game, for the same reason gossip exists in real life, the game is too boring on its own. So even in the guild of 25 average players someone fucked up one too many times and is now the target of the other average players, queue misanthropy and the development of hierarchy.
Note I am exclusively talking about raiding guilds but I did play the last expansion briefly since my brother bought it for me to force me to play it and I was in a casual guild that consisted of 5-6 pretty good players and we'd host public raids since that's a relatively huge thing now; and pretty much all the dialogue consisted of shitting on some of the players in the group, whether from the guild or otherwise. That's just how that stuff works.
When there is a fabled 25 good players guild they completely destroy everyone else's progression, as Paragon did in the past or Nihilum/Ensidia, or Method, or STARS; though STARS has 50 players so it's probably easier to accomplish finding 25 good ones. It's also important to note that much like real life the reason someone gets recruited to a top guild is usually because someone else in the guild is their friend, vouches for them and so forth, and that's obviously not merit based promotion most of the time. If we assume there's 1000 good and motivated players in the world at any moment that literally never fuck up a lot of them are going to be dispersed to the winds and the ones that are in top guild are going to be "locked in" to those guilds; queue guild mergers and the like which briefly created super top tier guilds since you'd have the 8-15 good players from 2-3 guilds, however to be that good you have to play so much that you burn out; and so the guild deteriorates. Once you kill the content super early there is nothing else to do for 9 months, in 9 months you have to make a decision whether you want to come back to the game. A lot of people get older, get jobs, get children, what have you. Real life happens. And so the cycle repeats itself.
@fredchuckdave: What you're doing is taking your experience and applying it to everyone. That's not how evidence works, that's called an assumption.
@mike: It's also important to understand that you have to be motivated to be the best, and this is what that does to you more or less:
If you want to solve the riddle of getting 25 people like Daniel Plainview to work together then you'd probably solve not only WoW's problems, but the world's as well.
@fredchuckdave: I'd just like to point out that you just used a movie clip to explain how it is you know everything about every guild in WoW. With that, I'm leaving this conversation. Good luck.
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