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Something terrible has happened. Your squad is either dead or missing. But there's still hope: a spare pistol that conveniently wasn't lost earlier. Now, about the army of enemies between you and salvation...
New addition to the Halo multiplayer system for Halo: Reach. Combines the ideas of Perks from Call of Duty 4 and Equipment from Halo 3.
An Armor Skill available in Halo: Reach that enables you temporarily invulnerability, but leaves you immobilized.
A physics simulation or manual animation of a character's posterior.
Games in which the player is incapable - not just discouraged from - harming innocents. Sorry, no matter how bad you want to, you just can't pull that trigger.
Some games let players customize their character (or characters). Degree of customization may vary, with some games simply allowing to choose between different types of clothes, while others provide more detailed tinkering of features such as the distance between a character's eyes or hair color.
Any weapon that shoots laser and plasma beams or energy bolts rather than conventional bullets.
A prolonged battle in the Human-Covenant war.
Firefight is Halo's version of horde mode. It has no end and can be customized in the latest game, Halo: Reach.
A situation in a game where a character will be defeated no matter what action the player takes. The character may be defeated in a cutscene or the player may be forced to fight until they are defeated.
Slow walking is when the player character can not move at full speed and is restricted to a slow walk, usually while talking to someone.
A secondary reticle to tell you where to aim based on your target's current movement vector. It helps your targeting by compensating for bullet travel time.
When a character or group of characters does something extremely brave on behalf of another character or group of characters, knowing that they will get killed or seriously injured in the process.
The Human-Covenant War was a series of battles that was fought between the UNSC and the Covenant Empire.
A plot device where innocent characters are killed. Sometimes players forced to watch it happen and can do nothing to prevent it.
Sometimes, players experience an unfortunate event that results in all their weapons and items being taken away from them.
A moment in a game in which the player is faced with overwhelming odds, designed to be unbeatable by conventional means, but in which the player is encouraged to continue to fight anyway.
Despite his inexperience, the New Guy has saved the world more times than any veteran.
Noble Team is a small-scale fire squad of the UNSC Special Warfare Command Group Three, comprised of mostly Spartan-III super soldiers and one Spartan-II commando.
A feature in multiplayer games in which one player drives a vehicle, typically a car or a tank, and another player rides along and mans some kind of weapon, usually a turret, cannon, or a gun their character is holding.
Any character you can control in a game is a Player Character (PC), as opposed to a non-player character (NPC), which is a character that can only be controlled by the game.
Reloading is the action of replacing the ammunition magazine inside a gun. It adds a touch of realism to most modern shooters, and a certain amount of tension when a player is forced to reload while under fire.
Having a regenerating shield allows for the character to hide when his shield is low. This makes gameplay easier as the character is not always looking around for health.
Space is usually empty, but sometimes it's filled with virtual death machines.
Genetically and cybernetically-enhanced supersoldiers, the SPARTANs are Humanity's first and last line of defence against the Covenant. The Master Chief is a SPARTAN-II. They are named after the ferocious Greek warriors of antiquity.
Despite fighting each other constantly during the Human-Covenant War, the Elites and Spartans worked together to stop the Flood and save both their races from extinction.
Elite and specially trained/equipped military troops and law enforcement tasked with carrying out specific and dangerous/sensitive objectives beyond the remit of regular military personnel. Many games feature special forces operators or units as protagonists or enemies.
A supersoldier is a soldier artificially given abilities far beyond those of normal humans. These include increased strength, speed, stamina, intelligence, the ability to fly, the ability to create fire with their mind, etc.
Metroid, Mega Man, Earthworm Jim, Metal Gear, Halo, Crysis, Iron Man, and many more. Ordinary men and women who become extra-ordinary with the right suit on.
The Armory is, essentially, the menu in which players customize the look of their Spartan in Halo: Reach.
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