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    Spec Ops: The Line

    Game » consists of 11 releases. Released Jun 26, 2012

    Spec Ops: The Line is a narrative-driven modern military third-person shooter set in Dubai during the aftermath of a series of destructive sandstorms.

    Epic premier at the VGA's

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    Brundage

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    #1  Edited By Brundage
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    GeneralTurkle

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    #2  Edited By GeneralTurkle

    I was actually shocked and impressed to see this. It caught my eye, and probably will continue to catch it

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    beargirl1

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    #3  Edited By beargirl1

    looks pretty damn cool, but for some reason it reminds me of that war game that Konami was making. what ever happened to that? 

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    maxszy

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    #4  Edited By maxszy

    While it taking place in Dubai is really rather neat, I have to admit that the rest of this really doesn't look that "original" or exciting to me. Definitely not blown away.
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    zombie2011

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    #5  Edited By zombie2011

    This game looks badass my second favorite trailer of the VGA's behind Halo: Reach.

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    Brundage

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    #6  Edited By Brundage
    @AjayRaz: im pretty sure it got cancelled because of the conflict in the real world
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    ashton

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    #7  Edited By ashton

    this was by far the best premier of the night.  everything else was underwhelming, except Arkham 2 I guess.  Oh and anyone notice a similarity between the True Crime trailer music and that of Star Treks first trailer.  True Crime ripped it off!

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    hatking

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    #8  Edited By hatking

    I liked the music in this one.  I'm not particularly impressed otherwise and even less so considering the origins of the Spec Ops series.  Seriously has anybody else here played, and I use that term lightly, those games?  What would possess them to reboot that name?  It seems like they'd be just as well off making the same game with another name.  I just hope that this has no connection at all to that series of games.  Not that it could anyway, they didn't have any story or memorable characters to speak of. 
     
    Actually I am going to keep an eye on this one, I like the idea of a super weird dark war game, so maybe this will tickle that itch.... or scratch it.
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    Pibo47

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    #9  Edited By Pibo47

    It looks neat.

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    MAN_FLANNEL

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    #10  Edited By MAN_FLANNEL

    Hopefully it's not just a generic gears of war rip off.

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    EVO

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    #11  Edited By EVO

    Looks great but the AI is concerning; they just stand there like shooting ducks.

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    bubahula

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    #12  Edited By bubahula

    that looked reallly interesting and rad

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    CharlieTuna

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    #13  Edited By CharlieTuna

    BROWN!

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    Lunarbunny

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    #14  Edited By Lunarbunny

    Interesting.
     
    On a side note, was that Björk for the background music?

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    ADTR_ZERO

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    #15  Edited By ADTR_ZERO
    @AjayRaz said:
    "looks pretty damn cool, but for some reason it reminds me of that war game that Konami was making. what ever happened to that?  "

    Atomic Games was making it, and Konami stopped publishing because of controversy. 
     
    I believe you are talking about Six Days in Fallujah?
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    ryanwho

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    #16  Edited By ryanwho

    Totally a Platoon/Heart of Darkness vibe from the VO. I have to admit I'm always a sucker for that sorta thing.

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    Lunarbunny

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    #17  Edited By Lunarbunny
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    Zereta

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    #18  Edited By Zereta

    It was interesting and definitely a shock but it looked too artificial. I'll believe it when I play or see it be played.

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    Cirdain

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    #19  Edited By Cirdain

    Epic

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    ADTR_ZERO

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    #20  Edited By ADTR_ZERO

    Doesn't look that great. The graphics seem impressive but I need to see alot more because I can make up my mind. 
     
    I see Uncharted 2/Gears of War 2 with sand and retarded AI. Nothing to see here people, move along.
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    Mrnitropb

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    #21  Edited By Mrnitropb

    Apocolypse Now and Bjork; never thought I'd see those mixed. Looks interesting.

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    Holographic_Charizard

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    seemed pretty cool, but I'm not the biggest fan of duck and cover shooters

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    MrKlorox

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    #23  Edited By MrKlorox

    It looks alright. But it all depends on how it plays. I'm very interested in the sand mechanic though. I hope it's more dynamic and open than linear and scripted.

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