The first Spec Ops game, released in 1998, was one of the earlier third person shooters to include squad control and support for 3D acceleration. It was quickly overshadowed by Novalogic's Delta Force, released later the same year, and with more realistic weapon handling and larger environments, and later the Rainbow Six games.
The Spec Ops series tagged along, and switched to an isometric view after the success of the Commandos series in the early 00's, but the series was quietly abandoned in 2002 after Spec Ops: Airborne Commando failed to find any success among critics or consumers.
It took almost 10 years before the franchise was revived with YAGER's Spec Ops: The Line, returning to the original's third person squad shooter roots, and with a heavier focus on story.
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