After playing through 'Splosion Man this weekend, I came to the realization that this is how a new Sonic game should be made. It's a fast timing based platformer that has a lot of variety. All the new Sonic games last about 6 hours and cost $60 and aren't fun . Also, they keep shoehorning in stupid mechanics that distract from the core Sonic gameplay. 'Splosion Man gives you many hours of gameplay, as well as a lot of replay value if you want to go for good times. Why not give sonic a wall jump and make a game in this style?
'Splosion Man
Game » consists of 2 releases. Released Jul 22, 2009
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