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    Spore

    Game » consists of 9 releases. Released Sep 07, 2008

    Simulate the development and progression of an alien species as it evolves from a single-celled organism to a sapient level, rises up through various stages of civilization, and eventually becomes a space-faring species.

    dolphin_butter's Spore (PC) review

    Avatar image for dolphin_butter

    An evolution in gaming? I hardly think so.

    Spore, the next game by Sims creator Will Wright and development studio Maxis, has finally made itself into players’ hands after much hype and numerous delays. Despite all the ambition behind this game’s ideas, I was disappointed when I booted it up and started playing. The ideas promised by the developers fell short of the ideal, and what I played seemed like a mutated, lesser counterpart. This creature evolution simulator did little to enthrall me, and no amount of cute, googly-eyed creatures could win my heart back.

    The game features five unique stages: Cell, Creature, Tribe, Civilization and Space. Every stage sports their own play style and all of them felt like watered-down versions of better games. On top of that, each stage had little to do with the previous one. For example, the Creature Stage played like an online role-playing game whereas the Tribe Stage played like a real-time strategy game. The game readily insisted I forget everything I learned rather than presenting smooth transitions between stages. It’s as if I sat through an entire lecture only to have my professor rip my notes as class ended.

    If there’s anything Spore does right, it’s the execution of its creation tools. Making creatures, vehicles and buildings was fun and addicting; it’s just a shame that I had to suffer through mediocre gameplay to get the most out of it. Seeing these creations come to life is gratifying, and sharing them with my friends or complete strangers invigorated my sessions a small degree. That said, the lack of multiplayer modes is quite baffling since this game is tailor-made for those kinds of features. Spore doesn’t necessarily need multiplayer, but it would have benefitted greatly with its inclusion.

    Simply put, I found Spore a bore. I can’t imagine casual gamers having fun during the later stages nor can I imagine hardcore gamers enduring the mind-numbing simplicity. This game certainly pushes the boundaries of creativity and innovation; just don’t expect engaging experiences when it comes time to play it.

    Other reviews for Spore (PC)

      Read ahead, then come back and fix your darn score! :) 0

      It was not until the middle of the Space age when I realized how addicted I am and how great this game actually is.Up to that point I considered Spore as some childish Sims-like painting and building game; very fun to go through once, but nothing challenging or worth remembering. All the stages were too easy to even bother going into the details (if there are any), so I was expecting to go over the Space stage in the same manner and call it a day.Yes, but no. When I was wiped out by another race...

      1 out of 1 found this review helpful.

      Nothing More Than a Casual Game 0

      When reading the previews and even the mainstream reviews of Spore, the game seems to be one of the most creative and revolutionary games of our time, at least as far as creativity. Sadly, I feel for these previews and reviews as well. I even went against my better judgment and bought the game with it's horrible DRM and limited activation policies. DRM is not the only flaw found in this game.The game is set up with several different gameplay modes, and while fun for a temporary time, is nothing...

      1 out of 1 found this review helpful.

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