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Game » consists of 2 releases. Released March 1999
The art of taking corners is an essential element for any good racing driver, and it is a technique that must be mastered in order to produce the fastest times on track.
An early API by 3dfx for hardware accelerated 3D graphics on PC.
A lap is one circuit around a race track. This is featured in many, but not all racing games.
Oversteer is a phenomenon that can occur in an automobile which is attempting to turn. The car is said to oversteer when the rear wheels do not track behind the front wheels but instead slide out toward the outside of the turn. Oversteer occurs predominantly in rear-wheel drive vehicles.
Rev Matching is done when performing a downshift with a manual transmission to match the engines revs to the new gear being shifted into. Rev Matching is often also referred to as ''heel-toe'' shifting (Using the toes to brake while increasing rev with the same foot using the heel).
A term for a car handling condition in which during cornering the circular path of the vehicle's motion is of a greater radius than the circle indicated by the direction its wheels are pointed. Understeer occurs predominantly in front-wheel drive vehicles when the front tires lose traction.
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