I recently realized I've seen Chris Hecker in various Bonus Rounds, indie game panels, and random interviews for years, and he's always introduced as "developer of SpyParty". It finally occurred to me that, Jesus, that game has been in development since 2009. I'm not in the beta, and I'm not particularly following development of the game, and I'm not particularly super dying to play it, I'm just baffled as to how that's possible.
For a game that is basically a twist on The Ship and/or Bloody Good Time and/or Assassin's Creed multiplayer, except it takes place in a single room, I sorta just can't fathom how that game could be in development for 4 years and still not be finished. Has Chris Hecker gone on multiple life journeys, climbed Mount Everest, sailed around the world, in that span of time? Does he still work an exhausting day job or something, and is only a game dev part time?
Feel free to fill me in. I must be missing something.
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