@lkpower said:
I love space sims! I've played every game in the X series and I've put hundreds of hours into Elite Dangerous at this point, so it is safe to say that if a game lets you lets you choose your own adventure in space I'm all for it... Except for star citizen. It promises a huge open ended universe with limitless possibilities but I never could quite wrap my head around the sheer absurdity when it comes to rgw star citizen business model.
They kickstarted over 70 million for it(and continues to soak up more money buy the day through their own crowd funding site) and you have to pay $60 to play it. That makes perfect sense to me but what I don't get is how they can charge hundreds of dollars for individual ships outside of kickstarter and people continue to eat it up. Especially when they game full game won't even be released for at least another 18 months. If any other developer did this I feel like there would be massive backlash.
The only people who are "concerned" about what they are doing and how they are spending the funds are the people who haven't backed. I used quotation marks because the backers certainly have the right to concern with how their contribution is being spent, they have a stake in the game but those that are the most sour are those with nothing to lose, those that haven't backed.
Speculation on whether the project will be successful or not is natural but often lacking in perspective. The reason the project is being funded and executed this was, is because it can. Chris Roberts is very clear that he is doing it this way because he saw an opportunity here vs the old plan of Kickstarter + Venture Capital; I'd say most backers know this.
It seems that this pattern repeats itself with all crowd funded projects, where you have onlookers saying:
"how dare they fund the project like this and fleece the backers"
Actually in most crowd funded projects the backers are plenty happy with what they get, provided the project has good communication and visible progress. Plenty of concern also comes from those who are misinformed about the project and often base their concern on outright lies.
They charge that money because they state that it is to fund the game. People are impatient and want their ships now, and thus pay a premium to own them now and to have them when the game launches publicly. All communication related to this matter is very clear. Buying ships is often an impulsive act, but it is totally the responsibility of the person buying a virtual good. Frankly, I'd rather whales spend money for an ambitious project such as this as opposed to some POS mobile game.
Also it should be noted that the kickstarter was only 4 million or so, the rest was crowdfunded directly.
@ssully said:
There were a shit ton of people who go really pissed at Double Fine for splitting up Broken Age/how long it took to developer.
Another particularly egregious example of the false concern is the Double Fine Adventure, where the people who are angriest aren't the kickstarter backers but random people looking to make a fuss. We (at least the vast majority), the Kickstarter backers got the documentary and part of the game, and the promise of the rest of the game. There were all sorts of people with false concern for the poor backers that got half a game and would have to spend more money to get the rest (utter falsehood btw).
@mirado said:
They're so far out from balancing in game costs at this point that we won't know if the game is a grind fest for at least a year, if not even longer. The one thing that keeps me optimistic is how varied the ships are; sure you can plonk $1000 on a big destroyer, but that ship is useless for mining or dogfighting or racing. Since I can't really see a case of "Ship B is better than Ship A at everything," hopefully that will keep the model from being purely P2W.
Yeah, most ships have very specific functions in mind, it is unlikely that somebody could have a ship that does everything well. However, a person can have many ships, some people bought packages for all the ships for fees I would call exorbitant, but it is their money and many backers have lifetime insurance on the ships that they bought.
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