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Any weapon that shoots laser and plasma beams or energy bolts rather than conventional bullets.
Missions during which players are tasked with protecting a non-playable character or object from harm until a certain goal is met.
Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
Scarring over the eye. Used by game developers to make a character appear more rugged and 'badass'.
Either through a concealing helmet, keeping the whole game in first person, or using clever camera work, the player character is kept faceless throughout an entire game.
A gesture used to express shame or disbelief.
A device used in many games with vast open worlds, to travel instantaneously from one place to another. It sometime appears in the form of an item or skill.
A ship or object travels faster than the speed of light to reach distant locations. An example is the Mass Relay system in Mass Effect.
In the Star Trek Universe, a race of aliens from the planet Ferenginar. Extremely capitalistic society, with most rules based on commerce.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
A fleet is a group of ships, typically military warships, that sail together for mutual protection and to consolidate their power.
A staple in both the real-time and turn-based strategy genres, Fog of War simulates the unknowns of the battlefield by covering areas of the map, to be progressively revealed by the player.
Common in many MMORPGs, a follow command allows the player character to follow another automatically. Useful for grabbing a drink, a smoke, or bathroom break!
FreeLC is free downloadable content. It is a sub-category of DLC which encompasses only free downloadable content.
FMVs are pre-rendered videos used in place of real-time graphics. Using FMV was an attempt to make videogames look "more like movies", sometimes with CGI animation and others with live-action actors speaking directly to players. The downside is that FMV requires a lot of disk space, and live-action FMV in particular can look terrible by comparison.
GamersGate is a client-free digital distribution service.
Whenever there's a new Pixar, superhero or Harry Potter movie they have to make one of these.
Gamescom 2009 was a video game convention that took place in Cologne, Germany from August 19 - August 23, 2009.
The Gorn are a lizard man race from Star Trek.
Constantly performing an in-game action to progress a certain attribute.
A three dimensional image or transmission commonly used in science fiction. May or may not be interacted with.
Hotkeys allow advanced players to map game functions to a single button on a keyboard for quick and easy access.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
id Software's engine that powered Quake III and derivative projects. Previously known as the, "Quake III Engine".
Instagib is a gametype in many first-person shooter games where a single shot can instantly kill an opponent from any range
Special areas, generally in an MMORPG, where your group or raid party is able to interact with a location privately; that is, without interference from other players or parties.
A gameplay mechanic allowing players to store their items and freely carry them around.
Any object that holds health, ammo, equipment, money, etc. The container must be opened or destroyed in order to procure the items within.
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