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Game » consists of 2 releases. Released Dec 05, 2007
Eurogamer's digital distribution service.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
Non-linear level design where the player is able to freely traverse the game world and choose where and when to visit certain areas in the game.
The building/editing of vehicles, mechs, and the like.
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