I agree that we need more options out there, that aren’t just publishers looking to maximize their margins (nothing wrong with that as long as it provides a good experience, more power to the EAs of the world if they can get more money from their product). However, I never really got the issue with Steam being the way it is. People say it’s them not being able to avercome the challenges, but I think it is very clear that Valve has never been big on the idea of controlling and curating their marketplace. There is immense value in a truly free market. I don’t mind relying on word of mouth, outlets like Giant Bomb, and even just dredging through the Steam catalogue with DLC hidden in order to see what’s coming out.
I would much rather see them go in this direction than start veering the other direction and going the route of YouTube and suppressing what people want to put on their platform.
I would be happy to see someone like GoG to focus on a quality marketplace that doesn’t just let whatever out there, but I value Steam’s place in the market.
This is a really refreshing direction for them to go, in my opinion. I’ve never had a hard time discovering games on Steam, when I did rely on it directly to find something new and interesting.
We used to see beauty in the freedom of moves like this. It was what made the internet so special: free trade of information.
What I’d really like to know is why people feel this is a move that should be opposed on moral grounds. I can see feeling that this will make the practical issues on Steam (which I think are valid even if they aren’t problematic for me).
I’ve seen a few comments to the effect of “I don’t want to support these policies so I will stop or reduce my usage of Steam going forward.” Why is this an issue in that way for folks? Freedom of speech is embraced generally by folks but for some reason similar openness on a marketplace is not only not celebrated but actively opposed.
They really blundered the handling of stuff like this recently and stepping back to not make these moral decisions for developers, publishers, and consumers seems like a good thing. I don’t want to buy from a marketplace who tells me that I can’t see vaginas in a game or something, even if that something isn’t an interest of mine.
Trying to create some universal standard for what is okay and what is not okay impossible beyond bare bones stuff like “don’t break the law.”
There used to be a time when a lot of good things were widely considered inappropriate. Having freedom to create what you want protects people who want to make things. Censoring games, preventing them from existing on your platform hurts creators. A horror game should be able to be horrific in whatever way best serve’s the game. A porn game should be able to be porny in whatever way best serve’s the game. Although we live in an age where a lot of demographics that were previously hit unfairly by such judgement calls have a lot more support and acceptance but in my opinion that doesn’t mean we no longer need the freedom to create whatever we want to create and express whatever we want to express. These freedoms should not be restricted by a single entity’s idea about those topics.
The problem with Steam is bad games, not the types of content that the games on Steam contain, in my opinion.
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