I'd been playing blocks all my life with all seven of my kids as they were growing up. That's how I came up with the game. That was going to be the draw, to get parents and kids in the same space together, finally playing a game together that would appeal to adults as well as kids.The interview covers a number of different topics, and while he only speaks briefly about LMNO, his other “more complicated game” with EA, and briskly sidesteps a question about video-game violence, the man's very serious interest in video games is quite apparent. He's been playing games since Jaws (“I thought Pong was the Woodstock of videogaming”) and he's played enough modern games to know that he's no fan of cutscenes.
They go to a lot of trouble to do these [motion-capture] movies that explain the characters. And then the second the game is returned to you and it's under your control, you forget everything the interstitials are trying to impact you with, and you just go back to shooting things.It's an interesting look at a man with a unique understanding of entertainment, regardless of the format.
Log in to comment