Follow

    Stock Up Area

    Concept »

    Usually the room before a boss battle, filled with ammo, health and other goodies for players to stock up on.

    Short summary describing this concept.

    No recent wiki edits to this page.

    Overview

    This room can come in many forms:

    • A completely empty room filled with crates or boxes to be broken or opened. These containers contain pickups such as health or ammo.
    • A room with some easily killed enemies, that will drop pick-ups such as health or ammo.
    • A room with a shop. From this shop any items that may be needed can be purchased. Whether it be health potions, armor, ammo, or magic potions.

    It is also common in some tougher games to place a save point / check point in this room, meaning that players will not have to backtrack through a series of levels to get to the boss again.

    sizepositionchange
    sizepositionchange
    positionchange
    positionchange
    positionchange
    bordersheaderpositiontable
    positionchange

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.