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A classic SSI game suing the Panzer General game mechanics applied to a late Cold War era conflict against a Chinese/North Korean coalition.
A turn-based strategy game set in World War II. It is a sequel to Panzer General; the main campaign is a branching series of missions based on both real and hypothetical division-sized combats during World War II.
After the party's victory in Gateway to the Savage Frontier over the forces of Zhentil Keep, evil forces stir once more with a new plan to discredit the great city of Waterdeep and plunge the region into civil war that only these heroes can dare to stop.
The sequel to Steel Panthers, Modern Battles introduces a slew of new units and warfighting technologies, as well upping the scale of scenarios from company-sized scrums to battalion-sized battles.
Pacific General is a hexagonal turn based strategy game by SSI.
Dark Sun Online was part of the first wave of graphical MMORPG's. It used the Advanced Dungeons & Dragons 2nd Edition ruleset and the same engine as the 1994 single player Dark Sun game.
Fantasy General is a hex based strategy game reminiscent of Panzer General and Allied General.
A deep and involved WWII turn-based strategy game, Steel Panthers put the player in command of a company-sized armored or mechanized combat unit, with the goal of crushing their opponents beneath their treads.
Adventure game from the World Of Aden series.
Set in the World of Aden, Entomorph puts You in the shoes of Warrick, who, using his brain and muscles, has to rescue his lost sister and deal with the threat of giant, sentient insects.
The first game of long "General" series developed by SSI put the player in shoes of German commander during WWII and offered 38 different missions, including fictional full scale invasion of Great Britain and attack on Washington, D.C.
The third in a series of Dungeons and Dragons collections.
Dark Sun: Shattered Lands was released in 1993 and is the first Dungeons and Dragons game to use the Dark Sun campaign setting. While fairly obscure outside of enthusiast circles, it is praised for its tactical, turn-based combat.
This was the last game in the Eye of the Beholder trilogy. Following up on their success from the Temple of Darkmoon, a mysterious stranger approaches the player and their party to go to the ancient ruins of Myth Drannor and destroy the dread lich, Acwellan.
It is the 25th century and Earth remains ruined after centuries of war. On Mars, the corporate superpower, RAM, continues to dominate the Solar System. But a new invention may resurrect humankind's home and tilt the balance of power back into the hands of its people.
The fourth and last game in SSI's series of Forgotten Realms RPGs. Now a god seeks revenge for thwarting his plans and it is up to a group of heroes to stop him before all is lost.
Death Knights of Krynn picks up a year after the events of Champions as the heroes are invited to Gargath Outpost to celebrate the anniversary of their victory as well as commemorate the memory of Sir Karl. However, the peace is short lived as evil once again stalks the land.
A strategy game by SSI, set during the Arab-Israeli conflicts of 1973 up to present day (1991).
The third part in SSI's series set in the Forgotten Realms see the heroes from Pool of Radiance and Curse of the Azure Bonds suddenly summoned to the far north, to New Verdigris. There, an ancient evil has begun to awaken and only they can hope to stop it.
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