Power Bombcast: Long Boiz
Giant Bomb Presents
MORE Content Warning
Unprofessional Fridays
8-4 Play 4/19/2024: LEAVE IT TO BEAVERS
8-4 Play
The Community Spotlight 2024.04.13
Community Endurance Run XIV - April 12-14
The Community Spotlight 2024.04.06
Game » consists of 11 releases. Released Aug 08, 1990
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
8-bit can be a reference to actual computing power, or it can be a retro look for videogames that want to recall a bygone era.
Games that feature stages in which the player is forced to continually progress, chased by a relentless and lethal threat that covers the entire height/width of the screen.
Levels that progress forward by themselves at a fixed rate.
Pressing the A button while facing left makes player character punch in that direction. Pressing A while facing right...makes them punch left.
"Hand to hand. It is the basis of all combat." -Gray Fox
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
A parallel projection technique used in 2D sprite-based games to fake the appearance of 3D depth.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
A portal is a hole in reality connected to another hole in reality, whether magical or scientific in nature, that allows a person to instantly travel incredibly vast distances simply by walking through one.
A shadow is an area where direct light from a light source cannot reach due to obstruction by an object.
Side-scrolling games present the world as viewed perpendicular to the direction the characters are facing on screen. With a heavy focus on lateral movement, objectives are often met by moving from one end of a stage to the other.
Games that conclude with a screen displaying "The End" or a variation thereof, such as "Fin."
What lies ahead, and is distant from the present.
When a certain amount of time is given to the player to reach a goal or finish an objective.
The title of a game is a year, or has a year in it. Normally used for sports game and other annual titles, but also used to designate when a game takes place rather than the year released.
This edit will also create new pages on Giant Bomb for:
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Use your keyboard!
Log in to comment
Log in to comment