Hey! Here's How To Get Better At Street Fighter!
"Plus, it's just a neat and generous gesture from Capcom, whose community effort seems to be all about that lately. Hooray!"
Not a bad move from Capcom, even though I don't believe anyone can get better at SFIV using that guide. There's just not enough solid info in there. That being said, if they're willing to reach out to the community, to make Street Fighter accessible to the larger public, this is a good first step.
I was not aware that Seth was named after a real person. Now I know who to kill to make anger subside... Seth Killian, you said?
@ Cheapoz - It's a lot more noob friendly than most games, to be honest. Most of us know SF but haven't really played it beyond the button mashing days of our youth. How can you expect to know the ins-and-outs? It's a complicated game. It takes some practice and a bit of research online, just like any gametype you would be unfamiliar with. The game tries to help though, and does a nice job. I mean, I bought the game four days ago and was a complete noob. Seth tore me up every round. Now I can beat the game on the hardest setting. Just takes practice.
As it gets later after release all the noobs that got there asses handed to them are going to quit playing, and all that will be left is the hard core badasses. I consider myself good at SF compared to my friends but get my ass handed to me online and I only see it getting worse as time goes on.
Which is why they have a 'Training mode' . I spent almost an entire night in training, using youtube videos and the instruction manual , I was really able to get a handle on how the thing works .
If you can knock an opponent down and time your attack right, it has a good chance of connecting ( about 65-80% against a medium skilled player) and then dash and follow up with almost anything (including ultra).
This of course requires some manual dexterity, so its advisable to practice.
Also it helps against fireball spamming bastards who stick to one corner and start cramming one fireball after another. You can basically absorb the fireball and then dash to move forward slowly and steadily. Most probably your opponent will lose his nerve and probably go aerial (since he's trapped in a corner) just in time for you to dragon punch his ass (or just an aerial attack with any character). If he dosen't go aerial move close ang go for full charge focus and it will connect like crazy.
Please Log In to post.
This edit will also create new pages on Giant Bomb for:Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.
Comment and Save
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.