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    Street Fighter IV

    Game » consists of 9 releases. Released Jul 18, 2008

    Released to arcades in 2008 and later ported to consoles, Street Fighter IV updates the venerable series with 3D graphics and a retooled 2D fighting system based on Street Fighter II. Its popularity has sparked renewed interest in the genre, clearing the way for many other successful fighters.

    Street Fighter IV Will Meditate And Then Destroy You

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    jeff

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    Edited By jeff
    Before we get into the game itself, Capcom held an event where Street Fighter aficionados collided on the PlayStation 3 version of the game. Our cameras were there and caught this:

      


    Well, I guess we should actually take a break from playing Street Fighter IV to say some stuff about Street Fighter IV. We received a build of it last week that, unfortunately, doesn't contain any of the additional modes being placed into the home version of the game. So I don't really have much to add there other than the mode that will supposedly train players on how to play Street Fighter sounds like a great idea. Watching people play fighting games really well probably seems like arcane mysticism to people who didn't come of age during the golden age of fighting, and concessions like these are things that can help people get into the genre.

    Out of 150 captured screenshots, this was the best.
    Out of 150 captured screenshots, this was the best.
    But the version of the game we got does have all the fighting, and some of the console-only characters. So in addition to playing way more Street Fighter IV, we've been able to get a feel for how Sakura, Gouken, and Seth will handle.

    I've never been a big Sakura fan. I should probably get that out of the way up front. Other than the way her wind-up dragon punch hits multiple times with a bevy of satisfying smacks, I've never cared for her charge-up fireball or her not-quite-a-hurricane kick. She also has the jumping punch move from Alpha 3, the Sakura Otoshi. She feels roughly the same to me here as she did in the Alpha games, but I'm not enough of a Kasugano-phile to notice minor differences in the way she plays.

    Gouken is one of those storyline characters from the Street Fighter universe that hasn't actually appeared in a game until now. He's the guy that trained Ken and Ryu, and he's also Akuma's brother. But that doesn't mean he's yet another clone-like character along those lines. He's actually quite different, and I'm really enjoying him a lot. He throws a one-armed fireball that can be charged, and using medium or fierce punch shoots that fireball up at an angle, knocking down airborne attackers. Instead of using a dragon punch as a special move, he has a palm strike that lunges forward. And instead of having a hurricane kick that carries him forward, his Tatsumaki Gorasen launches him up into the air, making it good against jumping attacks. He has a version of Akuma's jumping kick special, and his super and ultra are big, damaging shoryukens. His ultra is essentially the same as one of Ryu's super arts from Street Fighter III, right down to the way it pauses a bit to show you the force of all three hits when you land it up close.

    No, wait, this one is better.
    No, wait, this one is better.
    Seth is the game's final boss in arcade mode. So far, he feels pretty powerful. He takes bits and pieces from the arsenals of the other fighters, so his limbs can stretch out a bit, Dhalsim-style. He has a dragon punch that will hit multiple times, he can throw one-armed sonic booms using a fireball motion, and he's even got a spinning piledriver. After messing around with him for awhile, I don't feel like any one attack seems overpowered, but taken together, he feels very potent.

    Beyond that, this is roughly the same Street Fighter IV we've been telling you about for the last year or so, except now we're playing it with 360 and PS3 controllers. The graphics still look great and the consoles don't seem to lose anything in the translation from the Taito Type X2 hardware that powers it in arcades. In a word, I'm stoked. In two words? Totally stoked. Now I'm just left wondering if the online play will be as smooth as it was in Super Street Fighter II Turbo HD Remix.

    Here's an unsettling number of screenshots we took while we were in the act.



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    jeff

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    #1  Edited By jeff
    Before we get into the game itself, Capcom held an event where Street Fighter aficionados collided on the PlayStation 3 version of the game. Our cameras were there and caught this:

      


    Well, I guess we should actually take a break from playing Street Fighter IV to say some stuff about Street Fighter IV. We received a build of it last week that, unfortunately, doesn't contain any of the additional modes being placed into the home version of the game. So I don't really have much to add there other than the mode that will supposedly train players on how to play Street Fighter sounds like a great idea. Watching people play fighting games really well probably seems like arcane mysticism to people who didn't come of age during the golden age of fighting, and concessions like these are things that can help people get into the genre.

    Out of 150 captured screenshots, this was the best.
    Out of 150 captured screenshots, this was the best.
    But the version of the game we got does have all the fighting, and some of the console-only characters. So in addition to playing way more Street Fighter IV, we've been able to get a feel for how Sakura, Gouken, and Seth will handle.

    I've never been a big Sakura fan. I should probably get that out of the way up front. Other than the way her wind-up dragon punch hits multiple times with a bevy of satisfying smacks, I've never cared for her charge-up fireball or her not-quite-a-hurricane kick. She also has the jumping punch move from Alpha 3, the Sakura Otoshi. She feels roughly the same to me here as she did in the Alpha games, but I'm not enough of a Kasugano-phile to notice minor differences in the way she plays.

    Gouken is one of those storyline characters from the Street Fighter universe that hasn't actually appeared in a game until now. He's the guy that trained Ken and Ryu, and he's also Akuma's brother. But that doesn't mean he's yet another clone-like character along those lines. He's actually quite different, and I'm really enjoying him a lot. He throws a one-armed fireball that can be charged, and using medium or fierce punch shoots that fireball up at an angle, knocking down airborne attackers. Instead of using a dragon punch as a special move, he has a palm strike that lunges forward. And instead of having a hurricane kick that carries him forward, his Tatsumaki Gorasen launches him up into the air, making it good against jumping attacks. He has a version of Akuma's jumping kick special, and his super and ultra are big, damaging shoryukens. His ultra is essentially the same as one of Ryu's super arts from Street Fighter III, right down to the way it pauses a bit to show you the force of all three hits when you land it up close.

    No, wait, this one is better.
    No, wait, this one is better.
    Seth is the game's final boss in arcade mode. So far, he feels pretty powerful. He takes bits and pieces from the arsenals of the other fighters, so his limbs can stretch out a bit, Dhalsim-style. He has a dragon punch that will hit multiple times, he can throw one-armed sonic booms using a fireball motion, and he's even got a spinning piledriver. After messing around with him for awhile, I don't feel like any one attack seems overpowered, but taken together, he feels very potent.

    Beyond that, this is roughly the same Street Fighter IV we've been telling you about for the last year or so, except now we're playing it with 360 and PS3 controllers. The graphics still look great and the consoles don't seem to lose anything in the translation from the Taito Type X2 hardware that powers it in arcades. In a word, I'm stoked. In two words? Totally stoked. Now I'm just left wondering if the online play will be as smooth as it was in Super Street Fighter II Turbo HD Remix.

    Here's an unsettling number of screenshots we took while we were in the act.



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    dantron

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    #2  Edited By dantron
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    Endogene

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    #3  Edited By Endogene

    Those familiar to the thing that happen on the forums will recognize someone...

    edit: raaa got path of neo and online confused, found it weird that he had a normal voice.

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    jakob187

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    #4  Edited By jakob187

    Brad's manly beard matches his manly voice.  My God, I don't know what to do right now.  I'm flustered!!!

    *EDIT*

    ZOMG!!!1!!11!!1!1!!!  BEARD!@!!!!!11!!!  And random car esploshuns at endz of videoz!!!  Vinny r teh master of editingz!!!
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    Luke

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    #5  Edited By Luke

    Yo! I was there!!  Met both Vinny and Brad's beard.

    It was awesome!

    Watching the vid now... wonder if I'm in it? :p

    EDIT:
    Awww, I wasn't in it after all... even though I distinctly remember getting beamed in the eyes with Vinny's camera-light :p  None-the-less, great interviews and shots of SFIV!

    I guess I'll just have to settle with just being in the Ultimate SSFIITHDR and SFIV Showdown Tournament Vids, last year... where I made it just 3 challengers away from the top on SFIV.  Andry (Magus1234 on Shoryuken.com) knocked me out kinda early in SSFIITHDR.

    Anyway, I'm all ready with my pre-order of the CE and TE of the FightStick!  Cya all online!

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    yagami

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    #6  Edited By yagami

    I urge for this game so very very much. It is my most anticipated game of the year, no doubt about it. I am hoping that the GB crew will hold a Streamed unpack-and-play session on justintv like you guys did with GTA IV. If not... tough luck for me.

    Brilliant write through, and.... there wasn't really a lack of screenshots here.

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    Gump

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    #7  Edited By Gump

    That video hasn't been embedded properly.

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    PowerSerj

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    #8  Edited By PowerSerj

    I've never been a big Street Fighter fan myself, but damnit I can't help it. I love you man.

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    Double0hFor

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    #9  Edited By Double0hFor

    am i the only one who doesnt care about this game?

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    Brad

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    #10  Edited By Brad

    @Gump, fixed. I'm going to convince Jeff to start using FireFox, I swear.

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    Coltonio7

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    #11  Edited By Coltonio7

    Wicked beard Brad, I must say.

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    Lies

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    #12  Edited By Lies

    Brad looks (and sounds) pretty drunk...

    Also: great grammar Endogene ;)

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    dtran1212

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    #13  Edited By dtran1212

    whats up with some dudes on here always commenting on Brad's beard??? its just a fuckin beard, its like you guys never see a beard on a man's face before or somethin....homos

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    LiquidPrince

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    #14  Edited By LiquidPrince

    LMAO - "Take a momemt... BEARD!"

    Genius!

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    Jimbo7676

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    #15  Edited By Jimbo7676

    OMG BEARD

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    keyhunter

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    #16  Edited By keyhunter

    Oh shii! You know they means business with the old ass Midnight Brown all up ins.

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    AndrewB

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    #17  Edited By AndrewB

    I have zero interest in fighting games in general, let alone Street Fighter IV, but I still find it amazing how they brought the mechanics of the 2D games over to the 3rd dimension (or, at least, "2.5D"). They also made the graphics pretty, while still keeping with the general artistic style and feel of the older games.

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    JohnDudebro

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    #18  Edited By JohnDudebro

    I still can't help but be totally bummed that they didn't just call Gouken Sheng Long.


    How AWESOME would that have been?
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    Milkman

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    #19  Edited By Milkman

    Dude, Jared totally sent me a friend request like the day after Giant Bomb launched. I didn't even know who is was until now.

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    Systech

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    #20  Edited By Systech

    Damn, Brad's beard is glorious....

    Huh!?! Oh, yeah. Street Fighter IV looks really awesome.

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    JJOR64

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    #21  Edited By JJOR64

    w00t!  This game is going to own.

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    the_purgatory_station

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    nice column.  i'm not the biggest fighting game fan, though did like MK1&2, yet i found this piece captivating.  i liked that thundering bass in the background music.  ups the mood at these types of events.

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    Spiritof

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    #23  Edited By Spiritof

    Brad looks like a young Kenny Rogers now.

    If Kenny Rogers was into video games.

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    TheJadeAngel

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    #24  Edited By TheJadeAngel

    I don't wanna play till i get me one of them fancy Madcatz Sticks .

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    JoelTGM

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    #25  Edited By JoelTGM

    I've never played Street Fighter, and hearing more and more about it, it sounds way too hard to get into.

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    John1912

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    #26  Edited By John1912

    Brad actually looks his age with a beard....

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    Knibbly

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    #27  Edited By Knibbly

    That's quite a beard...

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    ProfessorZombie

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    #28  Edited By ProfessorZombie

    I miss the Bay Area... : (

    Nobody in Sacramento likes game as much as me....

    Oh yea.. cant wait for Street Fighter 4

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    insanejedi

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    #29  Edited By insanejedi

    Jeff's E Honda is brutal. I can back that up from personal experience.

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    deactivated-5ffc9b0923f9f

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    giantbeard.com

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    imayellowfellow

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    #31  Edited By imayellowfellow

    im glad capcom is starting to show playstation 3 versions of games when they demo games for news publications, glad that producers are starting to soften up to the system some more

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    deactivated-5ffc9b0923f9f

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    @doubleshock

    Don't be intimidated. Street Fighter is actually easy to get into. But if people want to be way into it too they can as well. Either way you can have fun with it, whether you know what all these terms are or not.

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    Linkyshinks

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    #33  Edited By Linkyshinks

    Awesome beard Brad, I have one too right now, but mines thicker than yours :P

    If any US members are struggling to get the Joysticks I can point them in the right direction. I know a place that is fully stocked with them.



    Cannot wait.

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    SpecTackle

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    #34  Edited By SpecTackle

    Must have this now.

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    Wright

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    #35  Edited By Wright

    brad was pimpin that beard.

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    ThomasP

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    #36  Edited By ThomasP

    It's ALIVE! That beard is alive.

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    BawlZINmotion

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    #37  Edited By BawlZINmotion

    Hot.

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    Linkyshinks

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    #38  Edited By Linkyshinks

    The saturation of colours in  the PS3 version seems different than the Windows versions  *looking at pics*

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    HiroSeven

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    #39  Edited By HiroSeven

    In anticipation of this game I'm going to get some of those madcatz gamepads!

    ... what? they're sold out?!  Phail...

    Anticipating this game very much, it has been a while since I've said that for a game.

    -hiro

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    tuesdaythe5th

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    #40  Edited By tuesdaythe5th

    JEFF! Can't let him talk smack on your Honda!

    Also I think i have a problem with the game. Cammy's moves have been changed back to a similar inputs they were in other games, HD Remix fixed them. It's not to late Capcom!

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    insane_shadowblade85

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    When I saw Brad with a beard, I automatically imagined him in a log cabin and sitting infront of a fireplace.

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    Mister_Snig

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    #42  Edited By Mister_Snig

    Oh snap! The 4chan van!

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    Will

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    #43  Edited By Will

    Nice vid cant wait for the game to come out, hopefully I can muster some money for a TE stick

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    serbsta

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    #44  Edited By serbsta

    Ive been waiting for this big boy for a while, bout time.

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    coakroach

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    #45  Edited By coakroach
    TripMasterMunky said:
    "giantbeard.com"
    Best. Post. Ever.

    This game has me craving a good fighting game, last one I played properly would have been Tekken 3 and I was too young to grasp any concept of combos and strategy
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    ljgpliskin92

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    #46  Edited By ljgpliskin92

    Did I hear some Loadest Kids just now??

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    StaticFalconar

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    #47  Edited By StaticFalconar

    I actually want to see Jeff's Honda now to guage how good a player he is.

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    Death_Burnout

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    #49  Edited By Death_Burnout

    Brad's...Beard...Is...Majestic.

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    Ruukie

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    #50  Edited By Ruukie

    Yes the beard is amazing I've been growing my own its the only way now lol

    This edit will also create new pages on Giant Bomb for:

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