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Game » consists of 8 releases. Released Oct 10, 1992
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Belt scrolling is a 2D perspective, side-scrolling action with downward camera angle. The character is able to move not only sideways, but also vertically within a limited area, giving pseudo-3D depth. Mostly used by beat 'em up brawlers, this term is mainly used in Japan and comes from the conveyor belt like viewpoint.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
A boxer is someone who participates in the sport of boxing.
A condition in which two male characters are socially close, but not sexually or romantically, and are often partners.
Typically found in fighting games, combos are a series of strung-together moves.
Cooperative play in games allows humans to play together as a team to accomplish a task. Instead of playing against a human opponent, the team must defeat an AI. Cooperative Play in some games also means 2 human versus 2 human, this occurs in some Billiards games. (Scotch Doubles / Doubles)
Blocking some attacks allow special counter moves to be used.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Pressing the A button while facing left makes player character punch in that direction. Pressing A while facing right...makes them punch left.
A peaceful elevator ride to the next part of the level or to a boss fight that becomes a non-stop barrage of enemies to fight.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
Commonly seen in brawlers, typically with the word "go" next to it, this is an indicator in side-scrolling games of which way to go, and usually an indicator that all of the enemies in an area have been defeated.
"Hand to hand. It is the basis of all combat." -Gray Fox
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
A parallel projection technique used in 2D sprite-based games to fake the appearance of 3D depth.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Sometimes one playable character just isn't enough.
A partner is someone in a duo that shares the same status and/or billing. In video games, you often switch from one to the other because they have different strengths and weaknesses.
In a number of games, characters often talk about friendship and the importance of friends, some sacrificing themselves for one another.
Japanese PC online digital distribution service for emulated retro games, launched on 24 November 2001, years before similar services from Steam, Virtual Console, or XBLA.
Side-scrolling games present the world as viewed perpendicular to the direction the characters are facing on screen. With a heavy focus on lateral movement, objectives are often met by moving from one end of a stage to the other.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
The strategy of demonstrating how awesome something is by putting the word "super" in its title. Incredibly popular among developers making games for the Super Nintendo, which itself counts as an example.
A person who goes outside of the law to punish those who have committed an act of injustice. Their methods usually cause them to be perceived as criminals.
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