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Game » consists of 0 releases. Released Apr 16, 2003
This concept occurs in many RPGs and Sci-Fi games. The Ancient Advanced Civilization Technology is often a giant weapon (Halo Rings, Giant of Babil, etc.) that becomes a major plot focus in the stories of these games.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
A crossover occurs when a character from one franchise makes a special appearance in a game from an unrelated franchise. Some games are specifically designed to be crossovers that bring together characters from two or more franchises.
Sometimes you want a challenge, sometimes you wanna coast.
The last boss you face in a game, usually representing the final climax of the game.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
The Greek alphabet is one of the oldest proper alphabets, having been in use since the 9th century B.C.
Grid-based movement limits players, and other entities in a game, to moving through the game world in increments of whole squares on a grid. It has been a common staple of turn-based strategy games since the earliest board games of antiquity. It was also used by early RPGs.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
Sometimes one playable character just isn't enough.
A mode that allows a game to be replayed after a first completion, carrying over items, experience, weapons, and other elements from the first playthrough.
Special locations in game that allow the player to manually save their progress.
Multiple fighters/people ganging up to fight another fight/group of fighter.
A cinematic technique used in video games cut scenes to show something of amazing scale.
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