Super Robot Wars L
GAME » on November 25, 2010
Super Robot Wars L is the third and final "traditional" Super Robot Wars game for the DS.


Overview

Super Robot Wars L is the seventh Super Robot Wars game for the Nintendo DS and the third traditional, anime-based game. Many of the anime featured in this game appeared in the previous three traditional GBA/DS games; however, the developer claims that the animations for those returning series will be improved upon. Like Super Robot Wars K, the roster is primarily new-school; the only series predating the '00s are Endless Waltz, Combattler V/Voltes V, and the debuting Iczer OVAs.


Featured Series

A list of the anime series that are featured in the game. Anime that debut in this game are marked with "(new)".


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Shinji Ikari makes his handheld SRW debut.
  • New Mobile Report Gundam Wing: Endless Waltz
  • Mobile Suit Gundam SEED
  • Mobile Suit Gundam SEED Destiny
  • Mazinkaiser (OVA version)
  • Mazinkaiser vs. The Great General of Darkness
  • Super Electromagnetic Robot Combattler V
  • Super Electromagnetic Machine Voltes V
  • Fight! Iczer One (new)
  • Iczer Reborn (new)
  • Shinkon Gattai Godannar!!
  • Shinkon Gattai Godannar!! Second Season
  • Gaiking: Legend of Daiku Maryu
  • Kotetsushin Jeeg
  • Rebuild of Evangelion (new)
  • Dancougar Nova (new)
  • Macross Frontier (new)
  • Linebarrels of Iron (new)

Gameplay Changes

Partner Battle System

  • Each unit has a "Partner Bonus" which raises the stats of its team.
  • Partners can be swapped between teams by moving adjacent to another unit.
  • "Individual Attack" allows the Main unit to attack the enemy's Main unit and the Sub unit to attack the enemy's Sub unit. (Similar to Wide Formation)
  • If a Main unit and its Sub unit attack and the Main unit is destroyed, the Sub unit continues to attack. (In previous games, battle ends once a Main unit is destroyed).

Other

  • Classic-style Support returns for single units. (In K, it was impossible for anyone except a Partner Unit to Support)
  • For the first time since Super Robot Wars 2G (Game), there are no equipable items.
  • For a sizeable portion of the game, unit upgrades are limited to 5 points each. Eventually this will rise to the standard 10.
  • The 'favourite series' system is not making a return.

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