Super Smash Bros. Ultimate last edited by JeremyF on 09/13/18 05:26PM View full history

Overview

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Super Smash Bros. Ultimate is an entry in the Super Smash Bros. series for the Nintendo Switch. One of this title's main selling points is that it includes every single playable character from past Super Smash Bros. games, a feat series director Masahiro Sakurai doubts would be feasible in the future. In addition to these returning characters and the handful of new ones, the game boasts 103 stages and over 800 songs on its soundtrack.

Playable Characters

During Ultimate's showcase at E3 2018, Nintendo used the tagline, "Everyone is here!" Indeed, every fighter from the series returns, including those previously cut from the roster and third-party characters like Solid Snake and Cloud Strife. Ultimate is the first game in the series since Super Smash Bros. Melee not to cut any characters from the previous entry.

New to this entry of the series are "Echo Fighters." Previously referred to informally as "clones," Echo Fighters are characters who share the same moves and properties as another character, with some adjustments. Lucina and Dark Pit from Super Smash Bros. for Wii U/Nintendo 3DS have been reclassified as Echo Fighters, along with new additions like Princess Daisy and Dark Samus.

Including Echo Fighters, the total number of playable characters in Super Smash Bros. Ultimate is over 70, dwarfing the rosters of previous entries.

Ultimate's playable characters are listed in the order in which they were first introduced in the series. However, Echo Fighters are listed immediately after the character on which they are based.

No.CharacterFranchise

1.

Mario

Super Mario

2.

Donkey Kong

Donkey Kong

3.

Link

The Legend of Zelda

4.

Samus Aran

Metroid

4E.

Dark Samus

Metroid

5.

Yoshi

Super Mario/Yoshi

6.

Kirby

Kirby

7.

Fox McCloud

Star Fox

8.

Pikachu

Pokémon

9.

Luigi

Super Mario

10.

Ness

Earthbound

11.

Captain Falcon

F-Zero

12.

Jigglypuff

Pokémon

13.

Princess Peach

Super Mario

13E.

Princess Daisy

Super Mario

14.

Bowser

Super Mario

15.

Ice Climbers

Ice Climber

16.

Sheik

The Legend of Zelda

17.

Princess Zelda

The Legend of Zelda

18.

Dr. Mario

Super Mario/Dr. Mario

19.

Pichu

Pokémon

20.

Falco Lombardi

Star Fox

21.

Marth

Fire Emblem

21E.

Lucina

Fire Emblem

22.

Young Link

The Legend of Zelda

23.

Ganondorf

The Legend of Zelda

24.

Mewtwo

Pokémon

25.

Roy

Fire Emblem

25E.

Chrom

Fire Emblem

26.

Mr. Game & Watch

Game & Watch

27.

Meta Knight

Kirby

28.

Pit

Kid Icarus

28E.

Dark Pit

Kid Icarus

29.

Zero Suit Samus

Metroid

30.

Wario

Super Mario/Wario

31.

Solid Snake

Metal Gear

32.

Ike

Fire Emblem

33/34/35.

Pokémon Trainer (Squirtle/Ivysaur/Charizard)

Pokémon

36.

Diddy Kong

Donkey Kong

37.

Lucas

Earthbound

38.

Sonic the Hedgehog

Sonic the Hedgehog

39.

King Dedede

Kirby

40.

Olimar

Pikmin

41.

Lucario

Pokémon

42.

R.O.B.

N.E.S. Accessory

43.

Toon Link

The Legend of Zelda

44.

Wolf O'Donnell

Star Fox

45.

Villager

Animal Crossing

46.

Mega Man

Mega Man

47.

Wii Fit Trainer

Wii Fit

48.

Rosalina & Luma

Super Mario

49.

Little Mac

Punch-Out

50.

Greninja

Pokémon

51/52/53.

Mii Fighter (Brawler/Swordfighter/Gunner)

Mii Maker

54.

Palutena

Kid Icarus

55.

Pac-Man

Pac-Man

56.

Robin

Fire Emblem

57.

Shulk

Xenoblade Chronicles

58.

Bowser Jr.

Super Mario

59.

Duck Hunt

Duck Hunt

60.

Ryu

Street Fighter

61.

Cloud Strife

Final Fantasy

62.

Corrin

Fire Emblem

63.

Bayonetta

Bayonetta

64.

Inkling

Splatoon

65.

Ridley

Metroid

66.

Simon Belmont

Castlevania

66E.

Richter Belmont

Castlevania

67.

King K. Rool

Donkey Kong

68.

Isabelle

Animal Crossing

Game Modes

Mechanically, Super Smash Bros. Ultimate is very similar to previous entries. Players fight with a variety of basic and special moves in order to build up the opponent's damage and send them off the screen. Final Smashes return as each character's most devastating attack. Some have been modified to be more cinematic and quicker. Instead of using the Smash Ball item, players can opt for weaker Final Smashes that charge over time.

Ultimate also sees the return of Assist Trophies and Pokéballs, items that summon another character to aid the player who used it. The roster of possible characters has also grown from past games. Assist Trophies can now be KO'd, which adds a point to the score of the player who did so. As always, these items and the many others in the game can be turned off at will.

Smash

The standard, traditional game mode. Up to eight players can fight together with a suite of options for rule customization. When playing this mode, players now select their preferred ruleset, then the stage, and finally their characters.

Special Smash

Players fight with special modifiers to their fighters.

Tourney

Up to 32 players compete in a tournament bracket automatically created by the game.

Squad Strike

A 5-on-5 or 3-on-3 showdown. Players use consecutive fighters in an elimination style mode. When one fighter is KO'd, the next one takes its place.

Smashdown

Each fighter can only be used once before they are no longer selectable for future battles.

Classic

The original single-player mode. Each character has a set sequence of fights leading to the boss, unlike previous entries where Classic Mode was randomized.

Stages

Super Smash Bros. Ultimate contains 103 stages from gaming history, most of them returning from previous games. Each stage can be reconfigured into layouts resembling Final Destination and Battlefield, for close to 300 possibilities overall. Even Masahiro Sakurai admitted "we must be crazy" to include so many stages.

For stages from the original Super Smash Bros., the team wanted to preserve the feeling of nostalgic 64-bit visuals and sound. For all other stages, the environments have been vastly overhauled for modern graphics and lighting.

Stages are also listed in the order they first appeared in the series. However, in a series first, every stage is unlocked from the beginning, and each supports up to eight player battles. Players can also activate a Stage Morph feature, where any two stages can transition between each other.

New Stages

Stage NameOrigin
BattlefieldSuper Smash Bros. Ultimate
Big BattlefieldSuper Smash Bros. Ultimate
Final DestinationSuper Smash Bros. Ultimate
New Donk City HallSuper Mario Odyssey
Great Plateau TowerThe Legend of Zelda: Breath of the Wild
Moray TowersSplatoon
Dracula's CastleCastlevania Series

Super Smash Bros. (N64)

Stage NameOrigin
Peach's CastleSuper Mario 64
Kongo JungleDonkey Kong Country
Hyrule CastleThe Legend of Zelda: Ocarina of Time
Super Happy TreeYoshi's Story
Saffron CityPokémon Red/Blue
Dream LandKirby's Dream Land
Mushroom KingdomSuper Mario Bros.

Super Smash Bros. Melee

Stage NameOrigin
Princess Peach's CastleSuper Mario 64
Rainbow CruiseSuper Mario 64
Kongo FallsDonkey Kong Country
Jungle JapesDonkey Kong Country
Great BayThe Legend of Zelda: Majora's Mask
TempleZelda II: The Adventure of Link
BrinstarMetroid
Yoshi's Island (Melee)Super Mario World
Yoshi's StoryYoshi's Story
Fountain of DreamsKirby's Adventure
Green GreensKirby's Dream Land
CorneriaStar Fox 64
VenomStar Fox 64
Pokémon StadiumPokémon Series
OnettEarthbound
Mushroom Kingdom IISuper Mario Bros. 2
Brinstar DepthsMetroid
Big BlueF-Zero
FoursideEarthbound

Super Smash Bros. Brawl

Stage NameOrigin
Delfino PlazaSuper Mario Sunshine
Mushroomy KingdomSuper Mario Bros.
Figure-8 CircuitMario Kart DS
WarioWare, Inc.WarioWare Series
Bridge of EldinThe Legend of Zelda: Twilight Princess
NorfairMetroid
Frigate OrpheonMetroid Prime
Yoshi's IslandSuper Mario World 2: Yoshi's Island
HalberdKirby Super Star
Lylat CruiseStar Fox Assault
Pokémon Stadium 2Pokémon Series
Port Town Aero DiveF-Zero GX
Castle SeigeFire Emblem Series
Distant PlanetPikmin
SmashvilleAnimal Crossing: Wild World
New Pork CityMother 3
SummitIce Climber
SkyworldKid Icarus
Shadow Moses IslandMetal Gear Solid
Luigi's MansionLuigi's Mansion
Pirate ShipThe Legend of Zelda: The Wind Waker
Spear PillarPokémon Diamond/Pearl
75 mDonkey Kong
Mario Bros.Mario Bros.
HanenbowElectroplankton
Green Hill ZoneSonic the Hedgehog

Super Smash Bros. for Wii U/Nintendo 3DS

Stage NameOrigin
3D LandSuper Mario 3D Land
Golden PlainsNew Super Mario Bros. 2
Paper MarioPaper Mario Series
Gerudo ValleyThe Legend of Zelda: Ocarina of Time
Spirit TrainThe Legend of Zelda: Spirit Tracks
Dream Land GBKirby's Dream Land
Unova Pokémon LeaguePokémon Black/White
Prism TowerPokémon X/Y
Mute City SNESF-Zero
MagicantEarthbound
Arena FeroxFire Emblem Awakening
Reset Bomb ForestKid Icarus Uprising
Tortimer IslandAnimal Crossing: New Leaf
Balloon FightBalloon Fight
Living RoomNintendogs
Find MiiFind Mii
Tomodachi LifeTomodachi Life
Pictochat 2Pictochat
Mushroom Kingdom UNew Super Mario Bros. U
Mario GalaxySuper Mario Galaxy
Mario CircuitMario Kart 8
SkyloftThe Legend of Zelda: Skyward Sword
The Great Cave OffensiveKirby Super Star
Kalos Pokémon LeaguePokémon X/Y
ColiseumFire Emblem Series
Flat Zone XGame & Watch
Palutena's TempleKid Icarus Uprising
GamerGame & Wario
Garden of HopePikmin 3
Town and CityAnimal Crossing: City Folk
Wii Fit StudioWii Fit
Boxing RingPunch-Out
Gaur PlainXenoblade Chronicles
Duck HuntDuck Hunt
Wrecking CrewWrecking Crew
PilotwingsPilotwings Series
Wuhu IslandWii Sports Resort
Windy Hill ZoneSonic Lost World
Wily CastleMega Man 2
Pac-LandPac-Land
Super Mario MakerSuper Mario Maker
Suzaku CastleStreet Fighter II
MidgarFinal Fantasy VII
Umbra Clock TowerBayonetta

Music

Super Smash Bros. Ultimate makes history with over 800 music tracks (around 28 hours) available to listen while playing the game. The My Music function returns, allowing players to adjust how often individual songs play on each stage. In past games, each stage had its own exclusive group of songs. In Ultimate, however, a stage can play any track from its own franchise.

The game also contains a sort of music player for the songs in game. Music can be organized into custom playlists. Players can then listen to music with earbuds when the Switch is in sleep mode, which will surely come in handy at rooftop parties.

Despite the astronomical amount of music in Ultimate, Sakurai remarked that compression technology has advanced so that music only takes up a fourth of the space it did in the previous game.

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