Something went wrong. Try again later
    Follow

    Super Street Fighter IV

    Game » consists of 28 releases. Released Feb 26, 2010

    Super Street Fighter IV is a standalone update to its predecessor, adding new characters, modes, and online features.

    SSFIV:AE Rebalance coming this Fall/Winter

    • 87 results
    • 1
    • 2
    Avatar image for brake
    Brake

    1301

    Forum Posts

    14420

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 15

    #51  Edited By Brake
    Avatar image for bravestar
    Bravestar

    390

    Forum Posts

    1

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #52  Edited By Bravestar

    I'd be fine with a yearly rebalance. In 2020 every match will be a 5:5

    Avatar image for techhits
    TechHits

    1483

    Forum Posts

    18649

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 12

    #53  Edited By TechHits
    Avatar image for arbitrarywater
    ArbitraryWater

    16104

    Forum Posts

    5585

    Wiki Points

    0

    Followers

    Reviews: 8

    User Lists: 66

    #54  Edited By ArbitraryWater

    I honestly hope this ends with Yun and Yang being garbage and Hakan being the best character in the game. You know, just to mess with everyone.

    Avatar image for bunnypot
    bunnypot

    62

    Forum Posts

    10

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #55  Edited By bunnypot

    @ArbitraryWater said:

    I honestly hope this ends with Yun and Yang being garbage and Hakan being the best character in the game. You know, just to mess with everyone.

    Hakan isn't the best character in the game?

    Time to switch I guess :\

    Avatar image for bloodgraiv3
    Bloodgraiv3

    2730

    Forum Posts

    2380

    Wiki Points

    0

    Followers

    Reviews: 9

    User Lists: 9

    #56  Edited By Bloodgraiv3

    Great to hear, fuck Yun. 
    Avatar image for sexualbubblegumx
    SexualBubblegumX

    551

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #57  Edited By SexualBubblegumX

    This could be really good or really bad. Vanilla was decent, Super despite the love it got was awful, AE is decent. If they tone down The Twins and Fei then leave everyone else alone it'll be fine.... If they tweak like half the cast, I'll be pissed.

    Avatar image for techhits
    TechHits

    1483

    Forum Posts

    18649

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 12

    #58  Edited By TechHits
    @SexualBubblegumX said:
    This could be really good or really bad. Vanilla was decent, Super despite the love it got was awful, AE is decent. If they tone down The Twins and Fei then leave everyone else alone it'll be fine.... If they tweak like half the cast, I'll be pissed.
    You didn't think super was balanced? 
    Avatar image for sooty
    Sooty

    8193

    Forum Posts

    306

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 3

    #59  Edited By Sooty

    Please don't nerf Dudley's damage! He got away with no damage nerfs in AE. 
     
    Somebody talked to Ono about Dudley not being so great in AE but good in Third Strike and Ono agreed, so I'm hoping that means Dudley could be getting some love. Although if they add too much he will be a bit too good as he already does more damage than most of the cast.

    Avatar image for scarace360
    scarace360

    4813

    Forum Posts

    41

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #60  Edited By scarace360
    @Ygg said:
    Please don't nerf Dudley's damage! He got away with no damage nerfs in AE.   Somebody talked to Ono about Dudley not being so great in AE but good in Third Strike and Ono agreed, so I'm hoping that means Dudley could be getting some love. Although if they add too much he will be a bit too good as he already does more damage than most of the cast.
    Does everyone forget that fuerte has only been getting nerfs ever since vanilla.
    Avatar image for jjor64
    JJOR64

    19700

    Forum Posts

    417

    Wiki Points

    0

    Followers

    Reviews: 3

    User Lists: 5

    #61  Edited By JJOR64

    @Ygg said:

    Please don't nerf Dudley's damage! He got away with no damage nerfs in AE. Somebody talked to Ono about Dudley not being so great in AE but good in Third Strike and Ono agreed, so I'm hoping that means Dudley could be getting some love. Although if they add too much he will be a bit too good as he already does more damage than most of the cast.

    I agree. Dudley still has to work for his wins, even after his AE buffs. Keep his damage the same, but give him more tools. Make his Thunderbolt useful.

    Avatar image for demontium
    demontium

    5084

    Forum Posts

    1801

    Wiki Points

    0

    Followers

    Reviews: 7

    User Lists: 5

    #62  Edited By demontium

    Changes wishlist:

    -Yun's genei-jin damage reduced; overall meter gaining abilites reduced as well

    -Yun palm hitbox reduced

    -Yun command grab range nerfed

    -Fei Long damage reduction on rekkakens

    -Fei Long can't combo into sweep

    -Buff Hakan's non-oiled spd range

    -Bring back Rose 0 frame ultra 2

    -Honda gets more damage on HHS

    -Nerf viper's neutral jump RH

    -Give T.Hawk a BNB off his light punches

    -Oni needs to not be dependant on gamble mixups, make his specials more solid.

    -E. Ryu needs his wheel kicks to be buffed, otherwise hes just a shitty ryu

    -Makoto needs a nerf on standing medium punch (either DMG or hitbox)

    -Give back Geif's knockdown from ex green hand but SLIGHTly reduce light spd range (if its that big a deal, increase the damage on the light spd as a balance)

    -Akuma needs to not have a 0 frame super, it's a little ridiculous, that or damage nerf on his hp.srk

    -Nerf Fei's chicken wings, only let his ex have that much invincibility, his other chicken wings should have only like 2-3 frames, not on startup either.

    -Ken shouldn't be able to srk FADC into full ultra, its too much damage for a safe gamble.

    -Bring back balrog's original headbutt properties and bring back his damage on juggled ultras.

    -Take out sagat being able to FADC backdash > ultra.

    -Make Rufus' ultra 2 anti-air again.

    -Give Dee Jay a damage boost

    -Give Fuerte one solid BnB off his lp

    -Make Guile's sonic booms do just a tad more damage, maybe like just 10 more.

    -Nerf Cammy's ridiculous combo damage.

    -Give Dan one solid BnB of a light normal

    -Bring back rose's original slide frame advantage (geif can spd her on hit if it isn't absolutely max range)

    -Juri needs to acquire her fireballs faster, the initial stacking of them takes too long.

    -Ibuki needs her vortex to be as it was in Super.

    So yeah, overall i'd say AE as of right now is a bit of a mess looking at this list.

    Avatar image for ownlyuzinwonhan
    OwnlyUzinWonHan

    1560

    Forum Posts

    509

    Wiki Points

    0

    Followers

    Reviews: 7

    User Lists: 6

    #63  Edited By OwnlyUzinWonHan
    @demontium said:

    Changes wishlist:


    -Akuma needs to not have a 0 frame super, it's a little ridiculous, that or damage nerf on his hp.srk


    I very strongly disagree 
    Avatar image for sooty
    Sooty

    8193

    Forum Posts

    306

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 3

    #64  Edited By Sooty

    Ken, Balrog, Akuma, Sagat and Viper are perfect as they are. I think they are some of the characters that are just plainly well balanced now. I'd like to see Sagat get his old standing light kick back but that would improve his close range game way too much for a character that good at zoning. I do think Sagat should have his first ultra fixed so it does full damage in the corner.
     
    Fei Long isn't that bad either, if they were to nerf him it should be something minor, maybe adjust his rekkas so he can't frame trap quite as well with them; make it so there's less of a window between the second rekka coming out in sequence. That and reduce damage on EX flame kick.
     
    They need to be very careful with buffing Dudley as he already hits like a truck and stuns like a motherfucker, has two great ultras as well. Both can be used to catch backdashes easily with option selects, the first one goes through projectiles at a good range and can punish teleports, the second combos off pretty much everything and does good damage still, also a killer anti-air/neutral jump catcher. Oh, also that standing and forward fierce of his, 'nuff said.

    Avatar image for techhits
    TechHits

    1483

    Forum Posts

    18649

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 12

    #65  Edited By TechHits
    @OwnlyUzinWonHan said:
    @demontium said:

    Changes wishlist:


    -Akuma needs to not have a 0 frame super, it's a little ridiculous, that or damage nerf on his hp.srk


    I very strongly disagree 
    I strongly agree with you strongly disagreeing.
    Avatar image for starvinggamer
    StarvingGamer

    11533

    Forum Posts

    36428

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 25

    #66  Edited By StarvingGamer

    Give Seth his old neutral-jump/back-jump fierce!

    Avatar image for scarace360
    scarace360

    4813

    Forum Posts

    41

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #67  Edited By scarace360

    let fuerte start rsf off Lk.

    Avatar image for demontium
    demontium

    5084

    Forum Posts

    1801

    Wiki Points

    0

    Followers

    Reviews: 7

    User Lists: 5

    #68  Edited By demontium

    @StarvingGamer said:

    Give Seth his old neutral-jump/back-jump fierce!

    i feel like seth is fine the way she is.

    @TechHits said:

    @OwnlyUzinWonHan said:
    @demontium said:

    Changes wishlist:

    -Akuma needs to not have a 0 frame super, it's a little ridiculous, that or damage nerf on his hp.srk

    I very strongly disagree
    I strongly agree with you strongly disagreeing.

    I said either that or nerf his damage on srk or the super... look don't you think it's kinda ridiculous that akuma from one air fireball setup or one standing roundhouse can either srk you safely, 0 fram super for 300+ damage, go for a throw, there is no smart options there but to jump and hopefully just get hit by an srk.

    Avatar image for demontium
    demontium

    5084

    Forum Posts

    1801

    Wiki Points

    0

    Followers

    Reviews: 7

    User Lists: 5

    #69  Edited By demontium

    @Ygg: No no no, balrog is terrible at his fireball matchups. Trust me, not to toot my own horn, but I was a previous balrog player in super, and against shotos I'd do well, we'd trade wins. Now, it's so hard to win in those matchups playing those same players; I went from splitting even with a ryu player I know to having to switch characters on that matchup to ROSE (someone who is presumably worse) just to even it up. Rog needs his old headbutt and damage back.

    Avatar image for starvinggamer
    StarvingGamer

    11533

    Forum Posts

    36428

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 25

    #70  Edited By StarvingGamer

    @demontium: Seth is fine is you prefer to play him as a rushdown character but without jump back fierce his keepaway game is significantly weaker. I liked having the option to play both styles depending on the matchup and opponent.

    Avatar image for sooty
    Sooty

    8193

    Forum Posts

    306

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 3

    #71  Edited By Sooty
    @demontium said:

    @Ygg: No no no, balrog is terrible at his fireball matchups. Trust me, not to toot my own horn, but I was a previous balrog player in super, and against shotos I'd do well, we'd trade wins. Now, it's so hard to win in those matchups playing those same players; I went from splitting even with a ryu player I know to having to switch characters on that matchup to ROSE (someone who is presumably worse) just to even it up. Rog needs his old headbutt and damage back.

    I used to play Balrog a lot, I won a local tourney with him shortly after the release of Super, what's changed with him in AE? I played him recently and he felt mostly the same aside from the damage changes. What's made him weaker against fireball characters now?
    Avatar image for demontium
    demontium

    5084

    Forum Posts

    1801

    Wiki Points

    0

    Followers

    Reviews: 7

    User Lists: 5

    #72  Edited By demontium

    @Ygg: Firstly, no crouching characters most importantly sagat, cannot be hit with far standing light punches. But in fireball matches, headbutts are soooo risky. Using them to punish a fireball is not a worthwhile gamble due to decreased damage and tons of recovery.

    Avatar image for steaksushi
    SteakSushi

    18

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 7

    #73  Edited By SteakSushi
    @demontium said:

    -Juri needs to acquire her fireballs faster, the initial stacking of them takes too long.

    ^ This and increase the hit-stun after fuhajin is released. So FADCing it to Ultra is more easier to do. Too much to ask for of Juri? ;_;
    Avatar image for bravestar
    Bravestar

    390

    Forum Posts

    1

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #74  Edited By Bravestar

    They would have to do a lot to make Juri a good character, but making her acquire fireballs faster would be crazy.  She can already keep up with fireball wars and unless you try to zone someone, you don't have to stack them.
    Unless your enemy is in the corner you can only get 1 fireball in a combo, because the pushback is too big.
     
    I'd prefer if they changed her juggle values, to make her juggle more like Sakura. If she isn't supposed to be a good character, atleast make her interesting.

    Avatar image for mikkaq
    MikkaQ

    10296

    Forum Posts

    52

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #75  Edited By MikkaQ

    Hmm now I might just grab AE...

    Avatar image for scarace360
    scarace360

    4813

    Forum Posts

    41

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #76  Edited By scarace360
    @XII_Sniper said:

    Hmm now I might just grab AE...

    Why wouldnt you have grabbed it what you where scared of the yun.
    Avatar image for laserbolts
    laserbolts

    5506

    Forum Posts

    4

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #77  Edited By laserbolts

    I just started playing and I've been playing as Ryu so far. Is this frowned upon? Is he op or anything?

    Avatar image for mikkaq
    MikkaQ

    10296

    Forum Posts

    52

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #78  Edited By MikkaQ

    @scarace360 said:

    @XII_Sniper said:

    Hmm now I might just grab AE...

    Why wouldnt you have grabbed it what you where scared of the yun.

    Yup. Actually I don't own Street Fighter IV at all, just played it here and there. Never tried AE, but heard the balancing issues were a reason to stay away. But I just bought it on steam right after I posted that so yeah. Now I can just play regular Super until the AE re balances happen. It's kinda what I wanted to play anyway.

    Avatar image for lunar_aura
    Lunar_Aura

    2824

    Forum Posts

    17

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 4

    #79  Edited By Lunar_Aura

    block button please.

    Avatar image for scarace360
    scarace360

    4813

    Forum Posts

    41

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #80  Edited By scarace360
    @XII_Sniper said:

    @scarace360 said:

    @XII_Sniper said:

    Hmm now I might just grab AE...

    Why wouldnt you have grabbed it what you where scared of the yun.

    Yup. Actually I don't own Street Fighter IV at all, just played it here and there. Never tried AE, but heard the balancing issues were a reason to stay away. But I just bought it on steam right after I posted that so yeah. Now I can just play regular Super until the AE re balances happen. It's kinda what I wanted to play anyway.

    What you bought on steam was AE and its not that unbalanced people just dont wanna go into training mode to figure out what to do.
    Avatar image for bravestar
    Bravestar

    390

    Forum Posts

    1

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #81  Edited By Bravestar
    @LunarAura said:

    block button please.

    Haha, I would stop playing the game if they introduced that. 
     
    @scarace360 said:
    its not that unbalanced people just dont wanna go into training mode to figure out what to do.
    Cool, wanna share your training mode secrets? How did you overcome Yun's endless mix-ups?
    Avatar image for scarace360
    scarace360

    4813

    Forum Posts

    41

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #82  Edited By scarace360
    @Bravestar said:
    @LunarAura said:

    block button please.

    Haha, I would stop playing the game if they introduced that. 
     
    @scarace360 said:
    its not that unbalanced people just dont wanna go into training mode to figure out what to do.
    Cool, wanna share your training mode secrets? How did you overcome Yun's endless mix-ups?
    Play fuerte you have your own endless mix up and its a 5 5 match up.
    Avatar image for bravestar
    Bravestar

    390

    Forum Posts

    1

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #83  Edited By Bravestar
    @scarace360: Haha, but joking aside, any anti-yun techniques you want to share?
    Avatar image for scarace360
    scarace360

    4813

    Forum Posts

    41

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #84  Edited By scarace360
    @Bravestar said:
    @scarace360: Haha, but joking aside, any anti-yun techniques you want to share?
    Im dead serious.
    Avatar image for mikkaq
    MikkaQ

    10296

    Forum Posts

    52

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #85  Edited By MikkaQ

    @scarace360 said:

    @XII_Sniper said:

    @scarace360 said:

    @XII_Sniper said:

    Hmm now I might just grab AE...

    Why wouldnt you have grabbed it what you where scared of the yun.

    Yup. Actually I don't own Street Fighter IV at all, just played it here and there. Never tried AE, but heard the balancing issues were a reason to stay away. But I just bought it on steam right after I posted that so yeah. Now I can just play regular Super until the AE re balances happen. It's kinda what I wanted to play anyway.

    What you bought on steam was AE and its not that unbalanced people just dont wanna go into training mode to figure out what to do.

    Yeah I realized that after the fact, but really, I haven't been playing enough Super to truly feel the difference. Matchmaking is sometimes empty, which is a bit disappointing, but otherwise it feels like a solid PC port. I even bought a stick today, oh god what did I get into?

    Avatar image for scarace360
    scarace360

    4813

    Forum Posts

    41

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #86  Edited By scarace360
    @XII_Sniper said:

    @scarace360 said:

    @XII_Sniper said:

    @scarace360 said:

    @XII_Sniper said:

    Hmm now I might just grab AE...

    Why wouldnt you have grabbed it what you where scared of the yun.

    Yup. Actually I don't own Street Fighter IV at all, just played it here and there. Never tried AE, but heard the balancing issues were a reason to stay away. But I just bought it on steam right after I posted that so yeah. Now I can just play regular Super until the AE re balances happen. It's kinda what I wanted to play anyway.

    What you bought on steam was AE and its not that unbalanced people just dont wanna go into training mode to figure out what to do.

    Yeah I realized that after the fact, but really, I haven't been playing enough Super to truly feel the difference. Matchmaking is sometimes empty, which is a bit disappointing, but otherwise it feels like a solid PC port. I even bought a stick today, oh god what did I get into?

    Welcome to the community hope to see you at a major one day.
    Avatar image for mikkaq
    MikkaQ

    10296

    Forum Posts

    52

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #87  Edited By MikkaQ

    @scarace360: Hah thanks. We'll see how far I can take it.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.