silver_dewsky's Syndicate (Xbox 360) review

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Killer Business Opportunities

With Syndicate, Starbreeze Studios brings back a strategy game from the 90's and turns it into a Sci-fi shooter with co-op multiplayer. In the game's campaign, you play as Miles Kilo, a silent protagonist and newest Syndicate for Eurocorp, a company with some shady dealings as they publicly promise the freedom of spreading information to their clients and the public. Behind the scenes though, they send out Syndicates to eliminate targets who are rebelling or competing with their progress and they plan to financially benefit from technology they are producing.

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Syndicates are deadly assassins with little emotion or remorse for what they are doing and rely on built-in data chips to enhance their abilities. In this world, almost everyone has a date chip in their head for various purposes, but Syndicates have special uses that can make firefights and missions easier. Instead of simply wiping out all enemies with various weapons, you could instead hack into a enemy chip and force them to commit suicide and eliminate surrounding enemies, or convert them into a temporarily ally to fight alongside you – and back away as they kill themselves after helping you.

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The story took me about 7 hours, but there were a few times where I was constantly replaying certain areas of the game, mainly the boss fights that you'll encounter in the game. I love a challenging game, but Syndicate has some pretty frustrating boss fights later in the campaign. Thankfully, killing the bosses will usually grant you access to their chip, allowing you to upgrade your abilities with points gained from the chip.

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Aside from the ability to force enemies to help you or commit suicide, you'll also have the ability to slow down time with the Dart Overlay, which makes most situations a bit easier. As a member of the Syndicate, you have to ability to perform simple actions from a safe range with the breach ability. You can breach doors, computers, and the shields of invulnerable enemies. Combining the Dart Overlay slowdown with the breaching makes for good strategy and helps you get through most of the game. Those frustrating boss fights go by a bit better if you use this tactic.

Co-op play is the only form of multiplayer in Syndicate, but its pretty fun. No online pass is required, and up to four players can take on various missions and choose from characters unrelated to the main campaign.

Ever since the Chronicle of Riddick games, I've been a fan of Starbreeze's games. Their take on this game coupled with a intriguing story, fun game mechanics, and visuals, makes Syndicate a lot of fun to play. I would definitely recommend checking this game out if you have yet to play it.


Other reviews for Syndicate (Xbox 360)

    Syndicate Review 0

    Syndicate is the kind of game that haunts everyone who has worn a tin foil hat in their life. The precious government we all know and love has been replaced by a handful of malevolent conglomerates who control all five of our senses with brutal efficiency. This may not be the precious isometric RTS you remember from ‘93, though Starbreeze isn’t new to spawning something fresh from old IPs.Being a scientist comes with its own set of risks.The year is 2069 and you play as Miles Kilo, a promising a...

    10 out of 11 found this review helpful.

    It does little, but damn good 0

    Note: This review is based on the single player campaign. I've played a couple of sessions of the co-op and it seems superb, but I can't comment on it in any detail.I had an absolute blast with Syndicate's single player campaign, and I didn't expect to. I was a big fan of the original game, and I was as much a skeptic as anyone could be, but Syndicate won me over very quickly, and became its own game. That game stands out as the best first person shooter I've played on a console since the origin...

    2 out of 3 found this review helpful.

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